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Good mod though <3
To have the desert area show up in endless, I made a 'fake' area that no quests can spawn in.
Like, mostly the Collected, with farmhands and some shambler spawn to add some variety, foremen to mark targets for the collected highwaymen, and the occasional veteran level collector for an elite enemy (a champion level collector might make the normal waves a bit hairy...)
For the miniboss, you could send in a champion level collector and a veteran level collector simultaneously, or maybe make a version of the champion level collector with two actions per turn instead of one.
-The Desert can now show up sooner
-The Desert has an increased spawn chance
-The Blood should now be more common to find.
-Increase the drop rate of blood from the provisions chest
-introduce some improved art by Ladgreen
-replaces the rocks in the courtyard with flies floating around