Portal 2

Portal 2

Secundo 2
68 Comments
Jade BGE  [author] 8 Oct, 2022 @ 9:08am 
Understood, good job!
Grauerrat 7 Oct, 2022 @ 8:44am 
Done...with a lot of help, I wouldn't have thought of that. Something like that has to come to mind first. Very good map, thanks
jandlml 14 May, 2017 @ 10:39pm 
excellent!
Spaceminnow 9 Jan, 2016 @ 10:29pm 
Very good combo to exit. Very nice...
Jade BGE  [author] 5 Feb, 2015 @ 12:05pm 
Thank you! This is one of my favorites.
Frezzer 5 Feb, 2015 @ 10:39am 
nice map very smart solution :) i love the 2end part :) great map :)
Jade BGE  [author] 26 Aug, 2014 @ 7:25am 
Thanks for playing Talisac I appreciate your visit. I like the puzzle too. I'm glad it exists too. I like interesting environments that lead to a small to moderate size puzzle environment. Without this I find so many maps sterile - like an operating room. Thanks again!
Talisac 25 Aug, 2014 @ 2:21pm 
...spaaaAAAaaace... Almost felt bad when I entered in the first room *vertigo*

I liked the funnel puzzle, not as easy as it looks first.And I don't often see so big and carved room (I havent't decided yet if I like the Art direction or not, but at least, it exists ^^'). I will have a look to the others maps!
Jade BGE  [author] 15 May, 2014 @ 3:56pm 
Thank you so much for playing!
Thomas 15 May, 2014 @ 3:26pm 
Finally, I managed to find the exit of this one ! (It's easier than the Lighthouse)
Your rooms are amazing, thanks Jade.
Jade BGE  [author] 8 Jan, 2014 @ 8:46pm 
Thank you kimist108.
I agree. After all why does a test have to be so - sterile - like an operating room or something. I like to make a test during a time when Aperture spared no expence.
Thank you for visiting!
kimist108 8 Jan, 2014 @ 6:58pm 
As with your previous test chambers, I just love bouncing around and looking first. Super design.
Jade BGE  [author] 11 Dec, 2013 @ 8:09am 
Thank you! That room I was able to make a few midifications too for a better working mechanism for the last room as I still had it in my pc. I see a new map in your workshop; I'll happilly five it a play.
76561198050811374 11 Dec, 2013 @ 2:45am 
That last room is brutal, loved it though.

My Collection: http://steamproxy.net/id/psn_markm1978/myworkshopfiles/
Stuntmanmyke 24 Nov, 2013 @ 9:28am 
Thank you very much for this modification :-) Now is totaly perfect and fun, good job !
Jade BGE  [author] 24 Nov, 2013 @ 8:59am 
Stuntmanmyke, I apologize.
No wonder it was a pain in the butt for you. The last time I edited this test I failed to play through it and realize that the faith plate was in the wrong position which made it virtually unplayable.
Hopefully I have just fixed it and perhaps you will give it another play. Thanks again.
Jade BGE  [author] 24 Nov, 2013 @ 7:51am 
Oh poo. That's dissapointing. Naturally it always works for me. I'll look into it. Thanks for the feed back and for playing.
Stuntmanmyke 24 Nov, 2013 @ 6:47am 
As usual, it was a good test. However, the last room perhaps deserves few improvements because cube is stuck in the tractor beam up does not always fall on the catapult. And it took me many many many try to successfully drop the cube in the bottom catapult
Jade BGE  [author] 16 Nov, 2013 @ 8:12am 
Thank you for playing Brave.
I have several I'm working on but none of them are completed yet as I'm not content with end product yet.
Feeling a bit not equal to the task, especially with players like yourself and others who visit, but I'll complete something soon.
Brave 15 Nov, 2013 @ 7:09pm 
Blindrun demo https://www.dropbox.com/s/w4ahavdas33mr7l/secundo_2.dem The last puzzle with the tractor beam and cube had me thinking, but I liked it!
Another colossal chamber of yours, which i'm sure took time and thought to make.
Its been awhile since you've make a map, by any chance Jade BGE are you working on another chamber?
Jade BGE  [author] 9 Nov, 2013 @ 8:53pm 
Well, I didn't see that one. Must have been a lucky roll over onto the faith plate. I'll have to go back a moment ago and account for that too. Thanks
Focused Bokeh 9 Nov, 2013 @ 8:02pm 
I'm glad I could help! To your question, yes I was able to exit, all I had to do was put the cube on the cube button, stand on the preasure plate, and put the beam on the left side of the portable area pushing the cube away, and if I timed it right and was lucky it would roll onto the faith plate. I'm looking forward to going back and seeing if I can figure out how to solve it the right way! :D:
Jade BGE  [author] 9 Nov, 2013 @ 7:31pm 
Rebuilt now.
And yes I will check out your latest.
Jade BGE  [author] 9 Nov, 2013 @ 6:48pm 
I see - now that I have more experience playing - that there are at least 2 other unintended ways to get the block up there. I'll see about fixing that.
Thank you Warthog Algebra for brining this to my attention and thanks for playing.
Where you able to exit the chamber?
Focused Bokeh 9 Nov, 2013 @ 3:57pm 
Very enjoyable puzzle, Jade! :D: I was wondering about the last puzzle with the blue beam and cube, I was able to very easily do it without the upper portable area above the faith plate. I'm guessing I was supposed to use it but if you didn't know about this way I'd be happy to give you more info on how I did it. (Also I couldn't figure out how to do it the right way so good job!) If you have the time please try out my newest puzzle! I'd love for more people to be playing it/telling me what they think. http://steamproxy.net/sharedfiles/filedetails/?id=193589316 thanks~
Jade BGE  [author] 14 Oct, 2013 @ 10:26am 
Thanks for playing. New concepts are always interesting. I'm still learning too. I'm glad you enjoyed the accomplishment!
colin-java 14 Oct, 2013 @ 9:41am 
Great puzzle, last bit with the cube looks impossible, but it can be done.
Took me a few tries to perfect the technique, but thats what makes it rewarding.
I just wonder how the puzzles are thought up! :)
Jade BGE  [author] 8 Oct, 2013 @ 7:59am 
Well if my maps hurt your head then I suggest that you don't download from the creators that I reccomended a few minutes ago because theirs will hurt your head much more that mine. But if you want to attempt to grow in your understanding of the great variety of ways portalling can be done I suggest you do because they are way outside the box.
BasturkPT 7 Oct, 2013 @ 4:13pm 
Very good! 4ª finish chamber! There are some chambers in you collection that make my head hurt! hehe
Innocentive 16 Aug, 2013 @ 12:05am 
I remembered playing this map when I recorded the blind run now. So technically it's not even a blind run. But as you can see in the second room, I didn't remember the solution. Really excellently simple but good puzzle in the second room! I like it... :)
Jade BGE  [author] 10 Jul, 2013 @ 12:50pm 
Thank you too for playing. I'm still learning from others too.
Ryzard 10 Jul, 2013 @ 2:02am 
Lovely design as usual, even when I figured it out took a few goes to get it right, clever combination of great puzzle, good timing with a smidge of luck involved.. Everytime I play one of your chambers I learn something new,thank you.
Jade BGE  [author] 16 May, 2013 @ 7:40am 
Thank you stormsend, I agree with your sentiment about the ninja skills, we can miss a really good puzzle that way, and the victory is shallow by comparison.

Yes, I have been watching your workshop and have attempted a few that I have not been able to figute out yet. I just have not made that known publicly. Still mulling the solution over. For example the one with the blue gel in the beginning, probably 3 or 4 test back already, I cannot even figure out how to start it. Feeling dumb..o.0. I shall look through again and ask for assistance. Thanks again.
stormsend 16 May, 2013 @ 1:50am 
Striking design. Really looks good. The puzzles are somewhat challenging right from the start. I played through a couple times and never saw the companion cube so I assumed I had something wrong or still needed to do something. Today I played again and what do you know. There it was right where it was supposed to be. I enjoyed this map a lot. After reading the comments I have to agree that I would never be able to accomplish those ninja feats. I always figure if someone works so hard to make it to the end I'll leave that as an alternate solution. Sometimes it's actually harder than the intended. More maps await you. At your leisure. Thanks and see ya round the workshop. #F4F
Jade BGE  [author] 6 May, 2013 @ 7:23pm 
Thank you Hayden. I apprecialte you taking the time to play my map. I'd be happy to play another of yours and comment.
mephis 6 May, 2013 @ 6:03pm 
I loved this level, really quite challenging! I'm definatly playing the rest of your levels! And if it's not too much trouble, I'd love someone to play some of my other levels. :)
Jade BGE  [author] 6 May, 2013 @ 4:27pm 
Thank you shane7218 for playing. I will play another of your maps.
shane7218 6 May, 2013 @ 12:39pm 
very good nice and challenging and very well put together. Try my series of chambers and let me know what you all think http://steamproxy.net/sharedfiles/filedetails/?id=143032975
Jade BGE  [author] 21 Apr, 2013 @ 9:05am 
Understood. And I have applied it to the bridge but I still have more thinking to do. Thanks
Innocentive 21 Apr, 2013 @ 8:56am 
Not at all ... it is tricky though. I can't say if that map qualifies as a logic puzzle, at one point you need to have some control while bouncing but really nothing fancy. It's more about how to apply the blue gel to the light bridge ... I might record a walkthrough some time soon.
Jade BGE  [author] 21 Apr, 2013 @ 8:31am 
Thank goodness. And thank you again for your playtime. :)
Btw, I've been working on your lates map for 2 days..Do I need to be a ninja to complete?
Innocentive 21 Apr, 2013 @ 8:26am 
Ooops, misunderstanding. I was just referring to all those glass doors in the exit room. I thought there would be more puzzles. Indeed I passed three rooms. ;D
Jade BGE  [author] 21 Apr, 2013 @ 7:52am 
Innocentive; Other rooms? Hopefully you meant behind the glass where the cube dropped. You have 3 rooms; the exit room, the room to the right of the exit and the room to the left of the exit. I sure hope you went through all 3. Parish the thought of another exploit.

Thanks for playing and I'm so happy you enjoyed it.
Innocentive 21 Apr, 2013 @ 3:43am 
That was fun! I didn't have any problems but I gotta say that I was a bit disappointed when I reached the exit so fast ... I thought I would get into those other rooms, too :( I assume they were only for puzzle mechanics, right?
Jade BGE  [author] 20 Apr, 2013 @ 7:19pm 
Thank you for playing. I'll be happy to play from your workshop.
Prototype 20 Apr, 2013 @ 7:14pm 
Very nice level, no major issues that I found except for a slight lag due to the size of the map. I believe Myr's trick can be performed with a mouse, it uses the fact that when you are half in a portal and one moves you get shoved out to the side, combining that with good timing and fast reflexes it can be used to gain height. If you have time, please play one of mine (none of them require precise timing :)
Jade BGE  [author] 20 Apr, 2013 @ 3:02pm 
Thank you. I've seen that done on youtube also. Still can't figure out how they do that. Do you use a mouse like the many of us or something else?
Jade BGE  [author] 20 Apr, 2013 @ 1:36pm 
For some reason I'm not able to view that link so I cannot see your super powers.
Jade BGE  [author] 20 Apr, 2013 @ 7:23am 
I couldn't do it either. The man has some serious ninja skills. So I updated my test and hopefully he will have to figure it out like the rest of us mortals. Take that grasshopper!
SkyRoots 19 Apr, 2013 @ 10:04pm 
I tried what Myr did, but I was unable to get across. =(