Portal 2
Secundo 2
68 Yorum
Jade BGE  [yaratıcı] 8 Eki 2022 @ 9:08 
Understood, good job!
Grauerrat 7 Eki 2022 @ 8:44 
Done...with a lot of help, I wouldn't have thought of that. Something like that has to come to mind first. Very good map, thanks
jandlml 14 May 2017 @ 22:39 
excellent!
Spaceminnow 9 Oca 2016 @ 22:29 
Very good combo to exit. Very nice...
Jade BGE  [yaratıcı] 5 Şub 2015 @ 12:05 
Thank you! This is one of my favorites.
Frezzer 5 Şub 2015 @ 10:39 
nice map very smart solution :) i love the 2end part :) great map :)
Jade BGE  [yaratıcı] 26 Ağu 2014 @ 7:25 
Thanks for playing Talisac I appreciate your visit. I like the puzzle too. I'm glad it exists too. I like interesting environments that lead to a small to moderate size puzzle environment. Without this I find so many maps sterile - like an operating room. Thanks again!
Talisac 25 Ağu 2014 @ 14:21 
...spaaaAAAaaace... Almost felt bad when I entered in the first room *vertigo*

I liked the funnel puzzle, not as easy as it looks first.And I don't often see so big and carved room (I havent't decided yet if I like the Art direction or not, but at least, it exists ^^'). I will have a look to the others maps!
Jade BGE  [yaratıcı] 15 May 2014 @ 15:56 
Thank you so much for playing!
Thomas 15 May 2014 @ 15:26 
Finally, I managed to find the exit of this one ! (It's easier than the Lighthouse)
Your rooms are amazing, thanks Jade.
Jade BGE  [yaratıcı] 8 Oca 2014 @ 20:46 
Thank you kimist108.
I agree. After all why does a test have to be so - sterile - like an operating room or something. I like to make a test during a time when Aperture spared no expence.
Thank you for visiting!
kimist108 8 Oca 2014 @ 18:58 
As with your previous test chambers, I just love bouncing around and looking first. Super design.
Jade BGE  [yaratıcı] 11 Ara 2013 @ 8:09 
Thank you! That room I was able to make a few midifications too for a better working mechanism for the last room as I still had it in my pc. I see a new map in your workshop; I'll happilly five it a play.
76561198050811374 11 Ara 2013 @ 2:45 
That last room is brutal, loved it though.

My Collection: http://steamproxy.net/id/psn_markm1978/myworkshopfiles/
Stuntmanmyke 24 Kas 2013 @ 9:28 
Thank you very much for this modification :-) Now is totaly perfect and fun, good job !
Jade BGE  [yaratıcı] 24 Kas 2013 @ 8:59 
Stuntmanmyke, I apologize.
No wonder it was a pain in the butt for you. The last time I edited this test I failed to play through it and realize that the faith plate was in the wrong position which made it virtually unplayable.
Hopefully I have just fixed it and perhaps you will give it another play. Thanks again.
Jade BGE  [yaratıcı] 24 Kas 2013 @ 7:51 
Oh poo. That's dissapointing. Naturally it always works for me. I'll look into it. Thanks for the feed back and for playing.
Stuntmanmyke 24 Kas 2013 @ 6:47 
As usual, it was a good test. However, the last room perhaps deserves few improvements because cube is stuck in the tractor beam up does not always fall on the catapult. And it took me many many many try to successfully drop the cube in the bottom catapult
Jade BGE  [yaratıcı] 16 Kas 2013 @ 8:12 
Thank you for playing Brave.
I have several I'm working on but none of them are completed yet as I'm not content with end product yet.
Feeling a bit not equal to the task, especially with players like yourself and others who visit, but I'll complete something soon.
Brave 15 Kas 2013 @ 19:09 
Blindrun demo https://www.dropbox.com/s/w4ahavdas33mr7l/secundo_2.dem The last puzzle with the tractor beam and cube had me thinking, but I liked it!
Another colossal chamber of yours, which i'm sure took time and thought to make.
Its been awhile since you've make a map, by any chance Jade BGE are you working on another chamber?
Jade BGE  [yaratıcı] 9 Kas 2013 @ 20:53 
Well, I didn't see that one. Must have been a lucky roll over onto the faith plate. I'll have to go back a moment ago and account for that too. Thanks
Focused Bokeh 9 Kas 2013 @ 20:02 
I'm glad I could help! To your question, yes I was able to exit, all I had to do was put the cube on the cube button, stand on the preasure plate, and put the beam on the left side of the portable area pushing the cube away, and if I timed it right and was lucky it would roll onto the faith plate. I'm looking forward to going back and seeing if I can figure out how to solve it the right way! :D:
Jade BGE  [yaratıcı] 9 Kas 2013 @ 19:31 
Rebuilt now.
And yes I will check out your latest.
Jade BGE  [yaratıcı] 9 Kas 2013 @ 18:48 
I see - now that I have more experience playing - that there are at least 2 other unintended ways to get the block up there. I'll see about fixing that.
Thank you Warthog Algebra for brining this to my attention and thanks for playing.
Where you able to exit the chamber?
Focused Bokeh 9 Kas 2013 @ 15:57 
Very enjoyable puzzle, Jade! :D: I was wondering about the last puzzle with the blue beam and cube, I was able to very easily do it without the upper portable area above the faith plate. I'm guessing I was supposed to use it but if you didn't know about this way I'd be happy to give you more info on how I did it. (Also I couldn't figure out how to do it the right way so good job!) If you have the time please try out my newest puzzle! I'd love for more people to be playing it/telling me what they think. http://steamproxy.net/sharedfiles/filedetails/?id=193589316 thanks~
Jade BGE  [yaratıcı] 14 Eki 2013 @ 10:26 
Thanks for playing. New concepts are always interesting. I'm still learning too. I'm glad you enjoyed the accomplishment!
colin-java 14 Eki 2013 @ 9:41 
Great puzzle, last bit with the cube looks impossible, but it can be done.
Took me a few tries to perfect the technique, but thats what makes it rewarding.
I just wonder how the puzzles are thought up! :)
Jade BGE  [yaratıcı] 8 Eki 2013 @ 7:59 
Well if my maps hurt your head then I suggest that you don't download from the creators that I reccomended a few minutes ago because theirs will hurt your head much more that mine. But if you want to attempt to grow in your understanding of the great variety of ways portalling can be done I suggest you do because they are way outside the box.
BasturkPT 7 Eki 2013 @ 16:13 
Very good! 4ª finish chamber! There are some chambers in you collection that make my head hurt! hehe
Innocentive 16 Ağu 2013 @ 0:05 
I remembered playing this map when I recorded the blind run now. So technically it's not even a blind run. But as you can see in the second room, I didn't remember the solution. Really excellently simple but good puzzle in the second room! I like it... :)
Jade BGE  [yaratıcı] 10 Tem 2013 @ 12:50 
Thank you too for playing. I'm still learning from others too.
Ryzard 10 Tem 2013 @ 2:02 
Lovely design as usual, even when I figured it out took a few goes to get it right, clever combination of great puzzle, good timing with a smidge of luck involved.. Everytime I play one of your chambers I learn something new,thank you.
Jade BGE  [yaratıcı] 16 May 2013 @ 7:40 
Thank you stormsend, I agree with your sentiment about the ninja skills, we can miss a really good puzzle that way, and the victory is shallow by comparison.

Yes, I have been watching your workshop and have attempted a few that I have not been able to figute out yet. I just have not made that known publicly. Still mulling the solution over. For example the one with the blue gel in the beginning, probably 3 or 4 test back already, I cannot even figure out how to start it. Feeling dumb..o.0. I shall look through again and ask for assistance. Thanks again.
stormsend 16 May 2013 @ 1:50 
Striking design. Really looks good. The puzzles are somewhat challenging right from the start. I played through a couple times and never saw the companion cube so I assumed I had something wrong or still needed to do something. Today I played again and what do you know. There it was right where it was supposed to be. I enjoyed this map a lot. After reading the comments I have to agree that I would never be able to accomplish those ninja feats. I always figure if someone works so hard to make it to the end I'll leave that as an alternate solution. Sometimes it's actually harder than the intended. More maps await you. At your leisure. Thanks and see ya round the workshop. #F4F
Jade BGE  [yaratıcı] 6 May 2013 @ 19:23 
Thank you Hayden. I apprecialte you taking the time to play my map. I'd be happy to play another of yours and comment.
mephis 6 May 2013 @ 18:03 
I loved this level, really quite challenging! I'm definatly playing the rest of your levels! And if it's not too much trouble, I'd love someone to play some of my other levels. :)
Jade BGE  [yaratıcı] 6 May 2013 @ 16:27 
Thank you shane7218 for playing. I will play another of your maps.
shane7218 6 May 2013 @ 12:39 
very good nice and challenging and very well put together. Try my series of chambers and let me know what you all think http://steamproxy.net/sharedfiles/filedetails/?id=143032975
Jade BGE  [yaratıcı] 21 Nis 2013 @ 9:05 
Understood. And I have applied it to the bridge but I still have more thinking to do. Thanks
Innocentive 21 Nis 2013 @ 8:56 
Not at all ... it is tricky though. I can't say if that map qualifies as a logic puzzle, at one point you need to have some control while bouncing but really nothing fancy. It's more about how to apply the blue gel to the light bridge ... I might record a walkthrough some time soon.
Jade BGE  [yaratıcı] 21 Nis 2013 @ 8:31 
Thank goodness. And thank you again for your playtime. :)
Btw, I've been working on your lates map for 2 days..Do I need to be a ninja to complete?
Innocentive 21 Nis 2013 @ 8:26 
Ooops, misunderstanding. I was just referring to all those glass doors in the exit room. I thought there would be more puzzles. Indeed I passed three rooms. ;D
Jade BGE  [yaratıcı] 21 Nis 2013 @ 7:52 
Innocentive; Other rooms? Hopefully you meant behind the glass where the cube dropped. You have 3 rooms; the exit room, the room to the right of the exit and the room to the left of the exit. I sure hope you went through all 3. Parish the thought of another exploit.

Thanks for playing and I'm so happy you enjoyed it.
Innocentive 21 Nis 2013 @ 3:43 
That was fun! I didn't have any problems but I gotta say that I was a bit disappointed when I reached the exit so fast ... I thought I would get into those other rooms, too :( I assume they were only for puzzle mechanics, right?
Jade BGE  [yaratıcı] 20 Nis 2013 @ 19:19 
Thank you for playing. I'll be happy to play from your workshop.
Prototype 20 Nis 2013 @ 19:14 
Very nice level, no major issues that I found except for a slight lag due to the size of the map. I believe Myr's trick can be performed with a mouse, it uses the fact that when you are half in a portal and one moves you get shoved out to the side, combining that with good timing and fast reflexes it can be used to gain height. If you have time, please play one of mine (none of them require precise timing :)
Jade BGE  [yaratıcı] 20 Nis 2013 @ 15:02 
Thank you. I've seen that done on youtube also. Still can't figure out how they do that. Do you use a mouse like the many of us or something else?
Jade BGE  [yaratıcı] 20 Nis 2013 @ 13:36 
For some reason I'm not able to view that link so I cannot see your super powers.
Jade BGE  [yaratıcı] 20 Nis 2013 @ 7:23 
I couldn't do it either. The man has some serious ninja skills. So I updated my test and hopefully he will have to figure it out like the rest of us mortals. Take that grasshopper!
SkyRoots 19 Nis 2013 @ 22:04 
I tried what Myr did, but I was unable to get across. =(