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번역 관련 문제 보고
Second -- Just an FYI -- There's an issue in your description.
I know you uploaded this in April 2018, but with the Sunset Harbor update in April 2020, the original Find It mod was broken and removed from the workshop. Find It 2 was created as its replacement.
It would be appreciated if you would update the description to reflect this.
Thanks so much,
~LemonsterOG
I cannot make something else to work for your ramps
This is where such a ceration from you would come on. You see, with the shapes we can create with procedural objects, I could create that then ramp and using the deafult pavement texture(witch you would create), have the ramp i need with the default asphalt pavement texture to match , resulting in the creation of that vechile ramp for that elevated parking lot. However, with such a texture creation, I could see MANY more way this would be useful as well. Maybe having small ramp going to lower plaza from a higher plaza, to make it look like it is handcap asseciable for another example. The possiblitys are endless really if you think about it.
Hopefully this explains my reasoning better for the texture request and hope to maybe see them soon=). Thanks for these ones tho. They will be very useful. Keep up the great work!
Thanks for replying to my comment. I think tho maybe I may not have been clear enought about the reasoning of why I want them as a texture pack and not just as a decal that can be editied to make larger or smaller. Hopefully this clears that up. You see, I have a couple places in my city where having the default textures as a 3d object(not just a decal) would be very useful. One such instance is this elevated parking lot I have, witch with plopable asphalt has a asphalt surface and parking spaces on it. However, making it look like there is a actual way of getting up there(with a car) is not possible because there are no ramp shapes objects on the workshop that have a default pavement texture on them.
Here: https://steamproxy.net/workshop/filedetails/?id=1258162457 is a link with some ploppable textures that are being cut out of the theme you are using. You put these down in the game also with the Procedural Object MOD. And I also highly advise you to plop down any type of decals you want to use with the procedural object mod because there will be no flickering if you intercalate them :)
Thank you for these textures. Can't believe someone had not done this yet, considering how useful that mod is. Anyways, thanks again. But since I am on this topic, would it be possible to create two more textures. Ones that i know would be very useful for sure. that is:
default game concrete texture
default game pavement texture.
now how easy that would be, I don't know. But maybe there is a way you can rip that texture out of a default game asset. Such as a road. Just my thought. anyways, thanks a ton and keep up the great work!.