Counter-Strike 2

Counter-Strike 2

de_segovia_wip
13 Comments
deer 22 Aug, 2018 @ 1:48pm 
alrighty i thought the name needed a change lol. just @ me when theres a final version to the map, keep it up!
Max  [author] 22 Aug, 2018 @ 1:39pm 
Hello F U C K (Love the name) I work at a game company during the day and currently it is a bit to stressful at work for this to be worked on at the same time so for now it is on the shelf <3
deer 21 Aug, 2018 @ 9:41am 
Hey, is there any information on the map's condition?
𝒸 𝓊 𝓅 𝓅 𝒶 24 Apr, 2018 @ 1:43am 
Very nice map , I really liked the atmosphere . But I agree with other people who commented about this map like flappypappy or KennedyB
Max  [author] 24 Apr, 2018 @ 12:15am 
Thank you Flappypappy for the supreme feedback! :) Will work on your Notes pronto ❤️
deer 24 Apr, 2018 @ 12:13am 
-I think that mid definitely needs some boxes or some sort of cover
-Bombsite B and the building next to it has too many places to hide for terrorists to check
-Some nades when thrown from T spawn (I haven't checked from CT yet) have gotten lost under the map after bouncing off the skybox, some spots may need something to stop nades from leaving the play area

Other than that I've had a blast play testing the map and it looks awesome!
I can't wait to play the full map when the changes have been made and the map has been textured, I'll be sure to playtest the updated maps when they are released.
Max  [author] 23 Apr, 2018 @ 4:24am 
Thank you Dodger :)! I will be implementing yours and Kennedys notes over the coming week
Dodger 22 Apr, 2018 @ 2:56pm 
- I definitely think a site could have more interesting geometry on the immediate bombplant spot instead of the player height static L shape

- The paths from a long to site could be spaced out/pathed in a less linear and close knit fashion.

- The icons (bombsites/spawns) for the map preview are offset.

In addition, I agree with KennedyB's pointers. However, besides that, a very promising start and I look forward to seeing this come along.
Max  [author] 22 Apr, 2018 @ 11:11am 
Thanks guys! <3
mackatozis 22 Apr, 2018 @ 10:24am 
Good start, best of luck!
milkshake 21 Apr, 2018 @ 7:46am 
nice
Max  [author] 21 Apr, 2018 @ 4:23am 
Thanks Kennedy I appreciate the feedback : )! I will work on it until it is hard to find issues with it ;)
KennedyB 21 Apr, 2018 @ 4:00am 
I like the map, but..

- "short" (mid to A) is to big for a comp map.
- A long window is to small.
- B-site can be good, but now it´s to many places for T to check

Hope you keep working on it :)