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Adding a layer of danger to early wormhole travel is a very cool idea. However, it would requite very proficient event coding, and is currently outside of my current modding comfort zone. I will keep the idea in mind, though!
A suggestion if it's possible, not sure if it would be or not. Make it so that until you reach a later (probably custom?) tech, traveling via wormhole is time consuming instead of instant and/or risking that can result in the lose of the science ship.
@Tibbnak - Sounds like an awesome way to play, I have always wanted to try STL. That would be really cool with the new wormhole mechanics; I might have to try that in my next campaign.