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Ilmoita käännösongelmasta






i tried some ways but it doesn't work as it should.
"Empire types don't block whether the perk appears or not. It's governed by whether a player has tech_ascension_theory or tech_ascension_theory_apoc. If you have Apocalypse and you researched tech_ascension_theory_apoc then the perk will show up. If you don't have Apocalypse then tech_ascension_theory will be required. If somehow you have Apocalypse and the other mod gives you the wrong Ascension theory tech then the perk won't show up."
However, I don't have any clue how both yours and Kolyn's mod works and why they are incompatible in the first place, so this are just my two cents.
I update this mod today with the long promised "all are ancient survivors" feature alongside.
Currently the following mods are supported: Life Engineering, Zenith of Fallen Empires, Stellar Expansion, Stellar Expansion Cloning, Stellar Expansion Terraform, Stellar Expansion Terraform Extreme
The Utopian Dream just has 2 techs from the asension perk, so I won't add these.
NSC2 is a mod series, I cannot support such complex overhauls because otherwise I'd do nothing but updating this mod to fit the other one.With ISB Balance it is a simliar problem..
The others I can include as I have time.
I asked how I could do it because I didn’t want to inconvenience you, but since you asked...
NSC2
ISB Balance (1st tier, Heavy Titan)
Potent Rebellions 2.0
The Utopian Dream
Life Engineering
Real Space- Astrogeology
Hypothetical Stars
Advanced Weapons
Extra Ship Components (not dangerous ones)
Stellar Expansion
Stellar Expansion- Cloning
If you mean how I can add techs, just tell me which mod's techs you want in and I add them.