Space Engineers

Space Engineers

Hyperion Mk 1 - Assault Cruiser
댓글 87
Rodrigo  [작성자] 2021년 5월 24일 오전 1시 42분 
@Sunshine738 do you have scripts enabled?
Sunshine738 2021년 5월 23일 오후 8시 07분 
For some reason I can't get the plasma cannon to fire properly. It won't fully form the torpedo and then what it's made just sits in the PC bay. It looks like there may be a timing block issue? I'm not sure what to make of it, though. Any ideas?
SevenofThr4wn 2020년 12월 12일 오후 1시 21분 
Okay thanks
Rodrigo  [작성자] 2020년 12월 12일 오전 2시 36분 
Yea, you could go the LCD on ship you like the display, open the terminal and go to custom data i think, there you'll see the code, just copy it and tweak to your liking, but you should read the automatic LCD guide so that you can make it work as you want
SevenofThr4wn 2020년 12월 12일 오전 2시 13분 
@captein Joe do I get it to work like yours? because yours looks pretty and good
Rodrigo  [작성자] 2020년 12월 11일 오후 11시 35분 
Hey there, it was automatic lcds v2, there's a link in the scripts section
SevenofThr4wn 2020년 12월 11일 오후 10시 35분 
@Captein: hey, what script did you use to get the coordinates on the main bridge?
Rodrigo  [작성자] 2020년 7월 4일 오전 2시 39분 
lmgkllrpro007 to re-add them, you need to have the projectile in the cannon attached to the merge block and not let it launch, then the objects you need to put within the timer will appear in the terminal list to be re-added to the timer block, if you need help doing this you can add me and i'll assist you.
lmgkllrpro007 2020년 7월 3일 오후 10시 01분 
The issue is the timer blocks broke and had to have alot of reprogramming and one of those broken commands was accidentally deleted and couldn't be readded
Rodrigo  [작성자] 2020년 7월 2일 오전 1시 58분 
@lmgkllrpro007 yes, if they are showing as 'broken' commands, do not worry, they reference to projectile after its build and is connected with a merge block, while the cannon barrel is empty they appear broken, thats normal
lmgkllrpro007 2020년 7월 1일 오후 8시 14분 
What are the PTDR commands in the PC fire timer block? Are they required?
Khaya Ashur 2019년 7월 21일 오전 8시 04분 
It is sunday, now just gotta wait until its released.
Khaya Ashur 2019년 7월 20일 오후 5시 44분 
Alright, this is going to be Incredible! :steamhappy:
Rodrigo  [작성자] 2019년 7월 20일 오후 12시 36분 
Sup my man, 90% complete, trying to release tomorrow, finished the main cannon, i think you'll like the fact that it fires not only 1 type of projectile but 5, flak, bomblets, spike, standard, spitfire, etc planned.

this was def my most difficult endeavour, but its finally nearing its end.
Khaya Ashur 2019년 7월 20일 오전 11시 58분 
Hey, is it done yet? Not trying to rush you or anything.
Khaya Ashur 2019년 7월 17일 오후 2시 49분 
This is just, beautiful... The Guided Missiles too will also be beautiful! Good Work Man, You have my appreciation.
Rodrigo  [작성자] 2019년 7월 17일 오후 12시 37분 
I think it could be ready by the weekend, im working hard on it, im finishing with the interior rooms, but i still need to build the medbay, hangar, cryochamber, gravity drive, and the new cannon, im experimenting with some new things, different type of projectiles over the original single type.

after that it will come to the polishing phase, what you see is the raw design, more eyecandy and better build will be added, and i think you'll like the fact that now the captain will have a personal room outside the main barracks with a view to the sky + blast doors for protection of course
https://steamproxy.net/sharedfiles/filedetails/?id=1807121629

and that the escape pods are also atmospheric capable, AND they can be recovered, that means the pods can be used in either space or atmosphere as exploring/scouting vessels.

https://steamproxy.net/sharedfiles/filedetails/?id=1807121608
https://steamproxy.net/sharedfiles/filedetails/?id=1807121532

Khaya Ashur 2019년 7월 17일 오전 11시 22분 
When will this come out, I am extremely excited for V2.
Rodrigo  [작성자] 2019년 7월 16일 오전 9시 10분 
Blast doors wise, yes, vulnerable windows will have blast doors to protect them, the bridge will be now more protected, divided into 2 segments, 1 the observation area which is quite vulnerable because of all the windows, but the 360 view is amazing, then the CIC which will be much more protected right bellow, and also a secondary flight control in case somehow the bridge is damaged. shield wise... as in, a force field? that'd need a mod
Khaya Ashur 2019년 7월 16일 오전 7시 56분 
Alright, I do have a suggestion you should take into Consideration, is it possible you can keep the blast doors and also some kind of shield to protect the ship?
Rodrigo  [작성자] 2019년 7월 16일 오전 12시 43분 
Right now, the fact that it will be atmo ready, it's a bit of a challenge to have all kinds of engines present, it's just so heavy already, and the interior is barely done. Then, I'm planning some new kind of ammo for the mass driver, also planning guided missiles and planetary bombardment. All rooms are going to be redone, and at least it will have all of the previous rooms plus a few new ones. And lastly, production kit, so if it can serve as a self sustaining base of operations anywhere. I'll try to come up with even more new stuff as I progress
Khaya Ashur 2019년 7월 15일 오후 4시 45분 
What is new in V2?
Rodrigo  [작성자] 2019년 7월 15일 오후 1시 46분 
;) doing my best to not disappoint
Neo420 2019년 7월 15일 오후 12시 15분 
Looking forward to the Mark 2. I'm eager to test it out on my server as my new flag ship :)
Rodrigo  [작성자] 2019년 7월 15일 오전 2시 16분 
I'm happy to report that the most requested feature for this blueprint, that is atmospheric capabilities, will be present on the Mk2 version, and if you liked the Mk1, you might be pleased to know the Mk2 is on its way, a couple days until ready, but heres an early stage preview:

https://steamproxy.net/sharedfiles/filedetails/?id=1804625012

atmo ready, bigger, better, stronger.
Rodrigo  [작성자] 2019년 7월 14일 오후 11시 24분 
Yep, every planet.
Khaya Ashur 2019년 7월 14일 오후 3시 12분 
Will it be able to go on planets?
Rodrigo  [작성자] 2019년 7월 14일 오후 2시 51분 
@TeknoChris05 aint that nice ^^
Khaya Ashur 2019년 7월 14일 오후 1시 44분 
Im super excited!!!
Rodrigo  [작성자] 2019년 6월 4일 오전 9시 40분 
@Neo420 thats much appreciated!
Neo420 2019년 6월 3일 오후 6시 08분 
@Captein This ship is amazing. I have been using it since the first day it was on the workshop. Granted I have changed it to fit my needs. But this ship... Damn. It handles well. Versatile. Tough as hell. And just looks damn sexy. *Tips my hat* Well done.
Rodrigo  [작성자] 2019년 5월 12일 오전 10시 11분 
@TeknoChris05 I think so yea, also uhm.. i'd change my profile picture if I were you. It will be just a matter of time before steam forcibly do it and hand you over a warning
Khaya Ashur 2019년 5월 12일 오전 7시 54분 
Alright, I also was wondering if I could join you in development for MK II since I can build pretty good too.
Rodrigo  [작성자] 2019년 5월 12일 오전 2시 27분 
@TeknoChris05 im glad you enjoyed it! im trying to find some time to continue the Mk II version that will be space and planet capable, though work is taking most of my time.

also, regarding the turrets, technically they couldn't damage the ship itself since there's an option to disable same grid damage in the advanced settings of your savegame, checked by default also, see if it's enabled or disabled, it could be it

turrets damaging the same grid always were a problem with SE in it's EA/beta period.
Khaya Ashur 2019년 5월 11일 오후 8시 40분 
Beat ship, just keep trying to allow better planet control, and getting in and off of it. Also, can you fix the turrets cause sometimes they hit the hyperion itself.
Dragonlord 2019년 3월 21일 오전 8시 30분 
Yeah you got my upvote man I just want to escape my first planet but i want to take my babies with my your gunship and my miner and your designs are awesome... I tried alot of ships believe me. You are going to make a mk2? What are you waiting for? :steamhappy: thanks for all the designs.
Rodrigo  [작성자] 2019년 3월 21일 오전 8시 01분 
Oh, and thanks! im glad you enjoy it.
Rodrigo  [작성자] 2019년 3월 21일 오전 8시 00분 
@Dragonlord By it's design phase i tried to make it atmospheric capable, sorta worked but it could only land, there was never enough hydrogen to escape the atmosphere... and since the design was ready there was nowhere to place the atmo thrusters without runing it... i feel ya.

but once i have more time (stop being lazy) I've already a work in progress for a hybrid, larger mk2 thats capable to do so.
Dragonlord 2019년 3월 21일 오전 7시 39분 
God DAMN that is some nice ship... Too bad it can't land on planets even with the hydro thrusters... Damn that is exactly the kind of ship i want.
Rodrigo  [작성자] 2019년 3월 13일 오전 2시 40분 
Main cannon working properly again, let me know of further issues!
Rodrigo  [작성자] 2019년 3월 13일 오전 1시 21분 
@Vulture thanks reporting, it's possible that something changed with the latest major patches, i'll take a look into it today and fix accordingly
Vulture 2019년 3월 12일 오후 2시 21분 
Really cool ship, sadly I think one of the newer updates broke the grav gun. It does complete the welding process but once completed it will just stay there until disconnecting and powering off. I am a total plebian when working with those things, does someone have a fix for it? Besides that the ship is great, especially due to the many windows wich have gotten quite rare on warships.
Rodrigo  [작성자] 2018년 8월 22일 오후 12시 45분 
Actually, it is rather easy to fix, if you have a custom version i can tell you what to do easily
Scorp 2018년 8월 22일 오후 12시 43분 
will try it on my gtame now
Scorp 2018년 8월 22일 오후 12시 42분 
yes perfect in creative. was it easy fix? Easy enough for me too fix? Only asking as I have made a few modifications and would rather not have to rebuild from scratch if poss?
Rodrigo  [작성자] 2018년 8월 22일 오후 12시 39분 
@EXI_Scorp The issue should be fixed, I managed to identify it in survival mode only, was it working in creative mode for you? Anyways, please test this update version. Enjoy!
Scorp 2018년 8월 22일 오전 8시 16분 
Lol, kk thx
Rodrigo  [작성자] 2018년 8월 22일 오전 8시 12분 
Understood, thanks for the feedback, i'll look into it today and see what KSH did to my little ship :steamsad:
Scorp 2018년 8월 22일 오전 7시 52분 
yes, same on single player. Have to hit button 3 twice to complete build, then it just 'floats' out of bay
Rodrigo  [작성자] 2018년 8월 22일 오전 7시 43분 
Hmm, In that case it could be a problem cause by the latest major patch, I'll look into today, provided i can replicate the problem, I'll upload a fix as soon as possible.