Starbound
Enhanced Beginning
댓글 79
King of dying comedically 2021년 11월 15일 오전 4시 58분 
you sir, are a gamer.
Somecraft 2021년 5월 12일 오전 2시 01분 
huh cut's the grind and makes life better over all many thanks
CG573 2019년 9월 7일 오전 1시 42분 
Does my save break if I import it to an already existing save?
ZyStardust 2019년 6월 4일 오후 12시 46분 
I subscribed religously.
Syrett 2018년 7월 8일 오후 3시 57분 
cool and good
Super Brasilis 2018년 3월 18일 오전 10시 33분 
God bless who made this mod
Super Brasilis 2018년 3월 18일 오전 10시 32분 
yeeess!!!!!!!
Pengoot 2018년 3월 10일 오후 8시 12분 
Hm... Where have i had this problem before
"Could you plese get me 10 silver bars?"
Me: OK
1 hour later*
This. Is. awful.
God sent that man to kill me. I actually died trying to find stuff.
pine sol 2018년 2월 6일 오후 1시 07분 
crashes my game. I dont get any error log. i dont care to get this fixed, just thought i should inform my shitty computer friends that this might crash your game:)
Acidicnut 2018년 1월 26일 오전 5시 46분 
frackin universe compatible or naw

Cat 2018년 1월 8일 오후 1시 26분 
Just make hundreds of hunting spears and speedrun Erchius mine. And no more problems
circlejourney  [작성자] 2018년 1월 1일 오전 2시 42분 
Pickaxes won the vote 56% to 44%, so the matter manipulator's enhanced functionality has been removed and replaced with a crafting recipe for pickaxes! See the description for more info.
Skyfry428 2017년 12월 29일 오전 9시 11분 
@fishguts Try the "Optional Story" mod. it allows you to go through the gateway without any fragments, among other things.
Grungler 2017년 12월 28일 오전 11시 44분 

i think this is a good mods it helps me get the core fragments but can you also add so we need less core fragments please
:steamhappy:
Wardonkel, Arcane Extraordinaire 2017년 12월 28일 오전 9시 55분 
Bribing others is against steam policy (I think). I suggest you make a post in the bug reports.
Haru 2017년 12월 28일 오전 9시 51분 
no i dont have this mod,i have admin on and turned it off,doesnt work ;-;
tell me and i will install mod
circlejourney  [작성자] 2017년 12월 28일 오전 9시 23분 
@zombie killing machine, are you certain the problem is caused by this mod? I was able to fly between planets just fine with the mod installed.

I don't know if this is your first time playing, but have you completed the Erchius Mining Facility quest? You don't generally need erchius fuel to fly to other planets orbiting the same star. Also, the interface can be a little unintuitive, but to travel to a planet you need to right-click on it in the navigation console screen.
Haru 2017년 12월 28일 오전 9시 00분 
i have fuel for the ship but cant move to another planet
help
circlejourney  [작성자] 2017년 12월 28일 오전 8시 49분 
Yo, I really appreciate you making a poll Lileats, I'll copy the link to a new discussion post (thanks for the idea blue)
Wardonkel, Arcane Extraordinaire 2017년 12월 28일 오전 7시 09분 
https://strawpoll.com/rkrk83re I made this poll to (hopefully) settle this question. I suggest everyone vote
BeanSlinger419 2017년 12월 28일 오전 6시 02분 
@Circle
why not make a discussion bout a vote and make a link to a voting site
circlejourney  [작성자] 2017년 12월 27일 오후 11시 26분 
I'm glad you guys are finding this useful 👌 I'd take a vote if I could, but I've been thinking of replacing the matter manipulator boost with a stone pickaxe crafting recipe and I'm still 50/50 on that
NateMiki 2017년 12월 27일 오후 11시 08분 
need to consider this for later characters
Xeredek 2017년 12월 27일 오후 9시 33분 
This is wonderful. I doubt I'll ever uninstall it :D

@Black Puppet chill out mang. This is a game where you can essentially hand build tech we can't even dream of today if you happen to have the materials. I love RP, but ya got to keep in mind the game in question. There really isn't a good reason why your character can work up to building crazy space age armour, weapons, workbenches, and EEPs- but not a flintlock pistol. :/
BeanSlinger419 2017년 12월 27일 오후 5시 00분 
the universal uncrafter cant be made when you start sadly
The Daily Herp 2017년 12월 27일 오후 1시 55분 
volatile powder can already be made from flares in another mod - the universal uncrafter
Toast 2017년 12월 27일 오전 10시 10분 
Again, thanks for the mod. Let the roleplayers and lore enthusiasts go elsewhere...seems like a lot of criticism for something so inane
circlejourney  [작성자] 2017년 12월 26일 오후 7시 50분 
@Blac Puppet and Kaytavo, what kaytavo says is what I thought--considering you can craft a mini fridge at a workbench without a blueprint, I assume that the tables/possibly blueprints on the ship computer automatically "give" you the knowledge of how to craft some technologically complex items. Maybe guns were not among those objects in the vanilla game, but there's nothing saying it wouldn't make sense for them to have that knowledge archived somewhere (apex/human NPCs clearly use guns as well so I don't see why not).
jeeeper2 2017년 12월 26일 오후 7시 24분 
:steammocking:
jeeeper2 2017년 12월 26일 오후 7시 23분 
░░░░░░░███████ ]▃▃▃▃▂▂▂▄ ....... This is a Pzkpfw. VI Tiger 1
░░\████████████████ ......................... Designed by Henschel in 1937
░░l█████████████████]...................... Copy and Paste this all over the
░░◥⊙⊙⊙⊙⊙⊙⊙⊙⊙⊙⊙◤......................community if you support the Galactic Empire
Kaytavo Tovani 2017년 12월 26일 오후 4시 42분 
@Black Puppet, you do have a point and are mostly correct even with the technical skill to assemble a gun it would be hard tomake the parts from scratch,with out any blueprints that is. If some one wants to know how to build something like say an engine they would look up the information to do so, and in modern times i could use the internet on my phone for that so a more advanced people would most likly have some way to look up info. it wouldn't be to farfetched to assume the ship AI has some sort of information tlike that archived even if they are not connected to any data.base
Toast 2017년 12월 26일 오후 3시 14분 
Thanks for this! Just getting back into the game and this helps
Ω Skyrim Spriggan Ω 2017년 12월 26일 오후 2시 03분 
@circlejourney
one of the first ever mods i ever made was turning 4 pieces of cobblestone into a rock that a player could mine with. it was much weaker than the copperpickaxe.
I made it during the nightly builds leading up to start 1.0 when we didn't even spawn with a mattertool.
Vi-El 2017년 12월 26일 오전 10시 52분 
Yea but then you also have to consider that they are in fact technologically advanced. They got laser weapons, the most advanced races. And the others, apart from Novakids dont even use guns. The only ones able to even still understand Blackpowder mechanics would be the Novakid.

Sure, the Humans can technically do it but think of yourself for a minute, in an age where we create guns in factories. The best I can build myself is a slingshot. I may be able to build a "gun" but that would most likely just explode in my face. They are so advanced that they probably dont even know how to build such a gun. It would be a makeshift gun like in Fallout 4 if anything. Like that grass gun and that would, realisticly, just blow up in their faces if they dont know how to build it properly.

And no, if anything keep the gun. A blow"gun" would not only be a boring weapon but it would also be barely used by anyone. Thinking of Terraria here. Who would use it? Extreme RP oriented players.
circlejourney  [작성자] 2017년 12월 26일 오전 10시 37분 
I might go with the pickaxe solution, maybe a fairly simple recipe for crafting weak pickaxes? I'm not sure if that would be too much, but hopefully they'll be weak enough that they become next to useless once the player has one or two upgrades.

@Black Puppet I get you, having a range of race-specific custom weapons could be interesting. But ultimately, I think it's fairly plausible that any sufficiently intelligent being would be able to jury rig a very simple gun or similar range weapon from materials, considering the technological level of each race. That was the original idea with the wood gun. Perhaps I could change this to something even more technologically simple, like a blowgun?
Wardonkel, Arcane Extraordinaire 2017년 12월 26일 오전 9시 44분 
Or have you start with a pickaxe ;)
Ω Skyrim Spriggan Ω 2017년 12월 26일 오전 9시 26분 
as for making it work with FU the only thing i think i can see that might cause an issue is that awesome 50% more powerful Matter tool.
.
A compmise might be to simply add some update modules into the locker.
just a little thought.
I mean i was so sick of having to grind planet after planet i made a mod to reduce the cost of it.
just because....i kinda hate being almost forced to play a game slowly for longer.
Vi-El 2017년 12월 26일 오전 8시 32분 
@circlejourney
Kinda both. While you do describe it as a made up device, the characters do live in the far future. The only ones who would even have the knowledge and experience to build such items would be the Novakids due to the fact that they are more a western cowbody oriented race.

Or in other words: They usually know how to build firearms as that as well is their starter craftingrecipe. Humans and other races however focus on melee. It is weird for humans and Apex but thats just how the game has done it. Id say that even the humans could make use of items to create this but the Apex?

Apex are basically modeled after the "Planet of the Apes" Apes, who more use the weaponry they find over making it themself.

Id say, leave both in but make it an item for specific races. That way you could also add other items for the others. Gives a bit more variety and a reason to play a different race.
circlejourney  [작성자] 2017년 12월 26일 오전 6시 54분 
Sup guys, feel free to check out my new mod, Better Chairs, which makes chairs slightly more useful:

http://steamproxy.net/sharedfiles/filedetails/?id=1244732961
circlejourney  [작성자] 2017년 12월 26일 오전 6시 33분 
@Miklow and everyone else who mentioned core fragment crafting making things too easy, that's definitely a fair point--I've removed that in the latest update. Thank you as always for your feedback!
checkerd 2017년 12월 26일 오전 4시 02분 
But other than that, great mod!
checkerd 2017년 12월 26일 오전 4시 02분 
With the changes you made here, getting the core fragments should be quick and easy enough already, being able to craft them might make it too easy.
DunningsWarehouse 2017년 12월 25일 오후 11시 33분 
I think core fragments shouldn't be craftable, because that would make the intro too easy
Cephalon Sithalo 2017년 12월 25일 오후 10시 44분 
tbh made-up devices tend to fit scifi settings lol.
circlejourney  [작성자] 2017년 12월 25일 오후 9시 30분 
@Black Puppet and Minmus, the mod does include a flintlock as well though I forgot to update the description, what do you mean by "out of place"? Visually/in terms of realism/something else? I suppose it is kind of a made-up device that doesn't quite fit in the scifi setting, if that's what you mean. I would be able to remove it entirely and leave the flintlock as the sole beginner gun.
Wardonkel, Arcane Extraordinaire 2017년 12월 25일 오후 7시 20분 
Yes rup
Rupees 2017년 12월 25일 오후 5시 08분 
Is this compatible with mods that add things into your locker? (such as race mods)
CrazyUncleRon 2017년 12월 25일 오후 4시 52분 
The idea of this is amazing, making the difficult grindy start of the game much easier for new and veteran starbound players is awsome, thank you for making this mod.
Kajnake 2017년 12월 25일 오후 4시 23분 
Does grass gun plant grass?
If not im not interested
I need something more than a half-aimable powder to plant grass back
♫ Tadpole ♫ 2017년 12월 25일 오후 2시 49분 
I agree that a grass gun is a little out of place. I think something better would be some sort of jury-rigged gun that barely qualifies as a "gun", like a pipe gun or a flintlock.