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Let me know if you figure it out. I've been trying off and on to figure it out for a long time, now. Hopefully that file list at the end will help one of us solve this.
``Kuma [sorry the actual characters are beyond my ken], could you point out which files hold that part of the changes?
for some reason t2 luxes are needed in greater numbers for system upgrades despite them being revealed later and having fewer turns to accumulate them
you've taken a broken mechanic and made it broken in a different way
would be nice if your two mods could ever be combined so they could work as one at some point.
Hope this helps debugging.
I tested this mod and Enhanced Space 2 and @Walayimuna is right, the "per Pop" bonus is now for the system and vice vera. Got some crazy influence with +75 Inf per Pop what should have been +75 inf per System, so, no tooltip bug.
Could you fix the variables, i really dig this mod and dont want to miss it.
Enhanced Space 2 has too many changes to the vanilla game for my liking.
On your mod, void stones give +75 industry per population, and the craver % bonus from FIDSI is applied after that, so it becomes +187 industry per population.
Secondly, just wanted to say it'll take me a few more days to update and I'm sorry for that, I'm finishing a big update for another mod first and my PC died just before Supremacy so I lost a few days.
Moon Bear thank you a lot for your hard work, trying, and succeeding imo to balance the luxuries and make them all relevant. I understand less how the spawing probabilities afect balance but the values / benefits changes are a massive improvement over the base game.
Hoping to see the mod updated for supremacy when you have the time, cheers !
Mulzaro > I'm investigating.
What's great about the mod is that it does put a lot of efforts to make luxury resorces spawn much less, annoying, I might say. Thanks to that, It's much easier to farm new games in order to get a galaxy that matches my expetations. However, the rebalancing on the effects and recipie costs doesn't work out so great, now most Tier 1 luxuries are identical to Tier 2 ones, only weaker effects, which made it a bit bland and useless. About the recepie costs it's pretty much just an annoyance it would have so much penalty if not using luxuries corresponding to system levels. Let's draw my conclusion and say that I'd like to restore to vanilla on effects and upgrade costs if there is someone who can help, I'll certainly appreciate it.