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Anyway, thank you for your great work
Hey again. ^-^ I've got a (hopefully) small request, if I may?
While playing around with oodles of custom content and mixing and matching outfits, I couldn't help but notice that even with all the mods I've got installed, your boots are by far the best of the bunch.
Lots of my ladies would love to have them too, but at present, that means using the same legs for all of them, which while excellent, does get a little redundant.
In the interests of variety and high fashion, I wonder if it'd be possible to create a "Shin" (lower leg) accessory which was just the boots which could "overlay" some of the "normal" no-armor leg choices?
In an effort not to spam up your page, if you're remotely interested or want to discuss this in more depth, feel free to shoot me a message or whatnot.
Cheers!
Just wanted to say that in decades of gaming and more to the point, modding and/or using mods for games, this is easily among the finest examples of how a character *should* be done.
Absolutely fantastic and top rate, whether compared to stock assets or community add-on content I've ever seen.
Thank you for the great work. This is one mod that'll never leave my subscribed list. ;)
Thank you.
U may like my other mod - Briareos Hecatonchires Squadmate WotC
https://steamproxy.net/sharedfiles/filedetails/?id=1496536466
https://steamproxy.net/sharedfiles/filedetails/?id=1135440846
It will allow you to set the appearance to what ever you want regardless of the armor equiped. As a user tip, edit the outfit and in the top right click copy. THEN equip the armor since it will often change the looks. THen redit the appearance and click paste to get the looks back.
Both accents exist in vanilla Xcom 2.
However I can also appreciate the author's vision for the mod. It's their time and effort that went into this without asking for anything in return. It's great work and I really appreciate it.
Use the Community Mod Launcher and not Firaxis' one. Apparently Firaxis' just appends each separate, changed mod list to DefaultModData.ini (I think that's what it's called) rather than scrubbing the old one and adding just the new.
@|scv|
Personally I 100% agree with the way you've set this mod up. No way do these parts look like Warden armour. Predator I can see, if I squint :)
Fantastic mod, though. Absolutely wonderful modeling and texturing work.
The manger messed up 2 of my chars that i created a uniform for by not allowing plate or warden armour to show up in their customisation menu after i wanted to stop using the uniform.
There are a number of posts about this issue in the mod thread with no answers.
You need to make all custom parts useable with any vanilla armour the player may have equipped, this is the way cosmetic squadmates are done.
So just like Killer Rabbit said if i move to plate+ & wish to keep the light shirt look throughout the game i should be able to.
If you enable all parts for all armours then there won't be any forced weird combinations.