Garry's Mod

Garry's Mod

Manhack Deployer
71 Comments
Freedom 30 Jul @ 12:18pm 
can we have a turret deploy?
Toaster Priest 19 Jun @ 7:19am 
sweet little toy right there, if only it had c_hands
Bobmer 20 Apr @ 11:12am 
ah yes now i can roleplay entropy zero in gmod
$enek 25 Jan, 2023 @ 12:59pm 
Something bugged and undeployed version flys when i deploy
tavianchae 20 Nov, 2022 @ 5:08am 
the viewmodel is bugged
Sir Turret 26 Sep, 2022 @ 12:53pm 
3650
sunny 7 Sep, 2022 @ 6:16pm 
rebel c_hands:steamsad:
d3ceased._ 3 Sep, 2022 @ 1:49pm 
Entropy Zero
wasser 7 Aug, 2022 @ 1:07pm 
i can use this for metrocop realism
Becer  [author] 27 Feb, 2022 @ 3:00pm 
@kittyfan2047 Sure feel free to re-use what you want, but please preserve credit I've already given for the code and models you re-use.
Barbituate King 2024 26 Feb, 2022 @ 11:13pm 
Can i make a new version with the half life alyx manhack model
The Shape 10 Feb, 2022 @ 2:16am 
i think it would be cool if you could take your manhacks back when you're done with them. maybe with e, idk just an idea
CatGod 15 Dec, 2020 @ 10:39am 
why can't manhacks attack the combine? can I fix this?
Becer  [author] 18 Oct, 2020 @ 5:33pm 
I haven't played it but my guess is that it's unlikely, as they would have no reason to implement Lua scripting in their mod and Garry's Mods weapons are Lua scripted.

For the record this Manhack Deployer weapon isn't all that fancy. It works by issuing NPC move orders, attack orders, and changing friend/ally mappings. You can edit the weapon to see for yourself.
sggaghghwaghwghwgh 17 Oct, 2020 @ 2:42pm 
I have a question about this quite genius mod:do you think the scripting for this mod was possibly used in half life: entropy zero?
waffles 26 Jun, 2020 @ 4:19am 
the manhacks dont listen to me :(
BlacKFlame 6 Mar, 2020 @ 6:22pm 
A
HHHHH
>KB> >KEKSQUAD 12 Feb, 2020 @ 9:24am 
Can you make the manhack not attack or not be usable on teammates? Thanks!
Alphenex53 22 Apr, 2019 @ 3:43am 
Manhack are attacking you
ARZIAC 25 Sep, 2016 @ 3:53pm 
are you able to make it so that you have the option to chose who the manhacks you deploy are friendly too? like for example friendly to citizens and hate combine? Btw love this! iv wanted a way to have "pet" manhacks too :D
Becer  [author] 12 Aug, 2016 @ 11:29pm 
To everyone who asked about the ammo, it uses grenade ammo and I finally fixed the ammo display/pickup.
Aterophis 28 Jun, 2016 @ 5:09am 
Dude, your mod is awesome! just, please, add more amo. or an admin version with infinity ammo for admin!
Hds46 5 Nov, 2015 @ 11:49pm 
Flip off SWEP broke this addon.
Sewage Water 29 Jul, 2015 @ 11:10pm 
what ammo??:steamsalty:
Becer  [author] 27 Jul, 2015 @ 3:26pm 
@ReliableCheez Should be under HL2 for some reason, if I recall.
Аl Nahyan 27 Jul, 2015 @ 12:59pm 
It isn't even showing in my spawn menu...
:l
Harkon 18 Jul, 2015 @ 5:47am 
Hey, the addon works well although when i order them to go somewhere, the red circle on the ground grows and never stops, do you know how to fix it or how to disable it in the config files ?
chocolate 8 Jul, 2015 @ 7:58am 
Does this work for TTT?
Becer  [author] 20 May, 2015 @ 4:20pm 
@CHEEZBURGAH In my recent testing they never attacked me, so I'd need more information to figure out why it doesn't work for some people. Console errors that don't have anything to do with ammoicons might help.
davey bones 20 May, 2015 @ 1:01pm 
One question, Why the heck do they attack YOU!?
Becer  [author] 17 May, 2015 @ 2:40pm 
I should probably try to fix this one up uh...
Whiskey419 17 May, 2015 @ 2:32pm 
They don't attack the combine they just go and float off doing nothing.
Whiskey419 17 May, 2015 @ 2:28pm 
If you can't spawn them right click on them in the menu and then spawn them using the toolgun
Afro 5 Oct, 2014 @ 9:19pm 
Okay this problem is annoying. When i summon the manhacks to attack the combine soldiers , but it attacked me! Why is he doing this! Is he betraying me or this addon has a silly problem?
Becer  [author] 26 Jun, 2014 @ 6:21pm 
Yeah an update broke them at some point. I have to repair it.
psychicweaver 26 Jun, 2014 @ 6:08pm 
Broken. They wont spawn
rusticc2 26 May, 2014 @ 12:06pm 
Why do they try to attack me? Is there a way to solve this?
Ultimate Mayhem 4 Mar, 2014 @ 4:17am 
wait... i got it working, but the manhacks are not listening to me :( ... my own minions attacking me XD i'm not a rude boss
Ultimate Mayhem 4 Mar, 2014 @ 3:57am 
this would be fun, but i can't use it... it crashes my game! D:
Observedhalo 2 Feb, 2014 @ 12:25pm 
Also, could you make it compadible with the new arm models?
Observedhalo 2 Feb, 2014 @ 12:24pm 
I've noticed some errors with the ammo counter. It shows 10 in a clip, but uses the reserve instead. Is the ten not supposed to be there?
MetaKingDedede 24 Dec, 2013 @ 7:58am 
The Manacks crash my game when they are destroyed or detonated as well. I tried to restore the files as suggested, but it didn't work. Indeed, I missed one file, but once it got restored, and I tried out the addon again, it still didn't work. D:
NULL_ 17 Dec, 2013 @ 2:15am 
Thanks for the info. Indeed, 2 files needed to be reaquired, so I guess it will work once the files are restored. And again, Thanks!
Becer  [author] 13 Dec, 2013 @ 7:49am 
@Te®®o®izerX™, The Unholy This can't be caused by my addon. Do the following action on both Garry's Mod and Half-Life 2: Right click the game in your library, go to properties > Local files and use "Verify integrity of game cache files". Your files are most likely corrupted.
NULL_ 12 Dec, 2013 @ 10:03pm 
Help. The Manhacks crash my computer when destroyed or detonated. Is there a way to fix this? Or do you need to update the addon?
IsYaeBoi 4 Dec, 2013 @ 5:59am 
can you make it so that they don't attack frendlies until you click on them?
BAZAPS 24 Oct, 2013 @ 4:28pm 
Oh, yeah. Didn't think of that. Gettin' this anyway!
Becer  [author] 24 Oct, 2013 @ 10:04am 
@Morgan Quick tip for that : Disable the AI while you're placing down NPCs and re-enable it when you want to get started!
BAZAPS 23 Oct, 2013 @ 10:35pm 
Yeah, but it's hard to keep holding q, clicking, and running away without sprinting or turning. Just an interesting idea.
Becer  [author] 23 Oct, 2013 @ 9:24pm 
@Morgan Well that would be the same thing as spawning a bunch of regular manhacks!