Garry's Mod
Manhack Deployer
71 comentarios
Freedom 30 JUL a las 12:18 p. m. 
can we have a turret deploy?
Toaster Priest 19 JUN a las 7:19 a. m. 
sweet little toy right there, if only it had c_hands
geen alien car 20 ABR a las 11:12 a. m. 
ah yes now i can roleplay entropy zero in gmod
$enek 25 ENE 2023 a las 12:59 p. m. 
Something bugged and undeployed version flys when i deploy
tavianchae 20 NOV 2022 a las 5:08 a. m. 
the viewmodel is bugged
Sir Turret 26 SEP 2022 a las 12:53 p. m. 
3650
sunny 7 SEP 2022 a las 6:16 p. m. 
rebel c_hands:steamsad:
Pocho3 3 SEP 2022 a las 1:49 p. m. 
Entropy Zero
water 7 AGO 2022 a las 1:07 p. m. 
i can use this for metrocop realism
Becer  [autor] 27 FEB 2022 a las 3:00 p. m. 
@kittyfan2047 Sure feel free to re-use what you want, but please preserve credit I've already given for the code and models you re-use.
benzodiazepacetaminoprofen 26 FEB 2022 a las 11:13 p. m. 
Can i make a new version with the half life alyx manhack model
The Shape 10 FEB 2022 a las 2:16 a. m. 
i think it would be cool if you could take your manhacks back when you're done with them. maybe with e, idk just an idea
CatGod 15 DIC 2020 a las 10:39 a. m. 
why can't manhacks attack the combine? can I fix this?
Becer  [autor] 18 OCT 2020 a las 5:33 p. m. 
I haven't played it but my guess is that it's unlikely, as they would have no reason to implement Lua scripting in their mod and Garry's Mods weapons are Lua scripted.

For the record this Manhack Deployer weapon isn't all that fancy. It works by issuing NPC move orders, attack orders, and changing friend/ally mappings. You can edit the weapon to see for yourself.
sggaghghwaghwghwgh 17 OCT 2020 a las 2:42 p. m. 
I have a question about this quite genius mod:do you think the scripting for this mod was possibly used in half life: entropy zero?
waffles 26 JUN 2020 a las 4:19 a. m. 
the manhacks dont listen to me :(
BlacKFlame 6 MAR 2020 a las 6:22 p. m. 
A
HHHHH
>KB> >KEKSQUAD 12 FEB 2020 a las 9:24 a. m. 
Can you make the manhack not attack or not be usable on teammates? Thanks!
Alphenex53 22 ABR 2019 a las 3:43 a. m. 
Manhack are attacking you
ARZIAC 25 SEP 2016 a las 3:53 p. m. 
are you able to make it so that you have the option to chose who the manhacks you deploy are friendly too? like for example friendly to citizens and hate combine? Btw love this! iv wanted a way to have "pet" manhacks too :D
Becer  [autor] 12 AGO 2016 a las 11:29 p. m. 
To everyone who asked about the ammo, it uses grenade ammo and I finally fixed the ammo display/pickup.
Aterophis 28 JUN 2016 a las 5:09 a. m. 
Dude, your mod is awesome! just, please, add more amo. or an admin version with infinity ammo for admin!
Hds46 5 NOV 2015 a las 11:49 p. m. 
Flip off SWEP broke this addon.
Sewage Water 29 JUL 2015 a las 11:10 p. m. 
what ammo??:steamsalty:
Becer  [autor] 27 JUL 2015 a las 3:26 p. m. 
@ReliableCheez Should be under HL2 for some reason, if I recall.
Аl Nahyan 27 JUL 2015 a las 12:59 p. m. 
It isn't even showing in my spawn menu...
:l
Harkon 18 JUL 2015 a las 5:47 a. m. 
Hey, the addon works well although when i order them to go somewhere, the red circle on the ground grows and never stops, do you know how to fix it or how to disable it in the config files ?
chocolate 8 JUL 2015 a las 7:58 a. m. 
Does this work for TTT?
Becer  [autor] 20 MAY 2015 a las 4:20 p. m. 
@CHEEZBURGAH In my recent testing they never attacked me, so I'd need more information to figure out why it doesn't work for some people. Console errors that don't have anything to do with ammoicons might help.
davey bones 20 MAY 2015 a las 1:01 p. m. 
One question, Why the heck do they attack YOU!?
Becer  [autor] 17 MAY 2015 a las 2:40 p. m. 
I should probably try to fix this one up uh...
Whiskey419 17 MAY 2015 a las 2:32 p. m. 
They don't attack the combine they just go and float off doing nothing.
Whiskey419 17 MAY 2015 a las 2:28 p. m. 
If you can't spawn them right click on them in the menu and then spawn them using the toolgun
Afro 5 OCT 2014 a las 9:19 p. m. 
Okay this problem is annoying. When i summon the manhacks to attack the combine soldiers , but it attacked me! Why is he doing this! Is he betraying me or this addon has a silly problem?
Becer  [autor] 26 JUN 2014 a las 6:21 p. m. 
Yeah an update broke them at some point. I have to repair it.
psychicweaver 26 JUN 2014 a las 6:08 p. m. 
Broken. They wont spawn
rusticc2 26 MAY 2014 a las 12:06 p. m. 
Why do they try to attack me? Is there a way to solve this?
Ultimate Mayhem 4 MAR 2014 a las 4:17 a. m. 
wait... i got it working, but the manhacks are not listening to me :( ... my own minions attacking me XD i'm not a rude boss
Ultimate Mayhem 4 MAR 2014 a las 3:57 a. m. 
this would be fun, but i can't use it... it crashes my game! D:
Observedhalo 2 FEB 2014 a las 12:25 p. m. 
Also, could you make it compadible with the new arm models?
Observedhalo 2 FEB 2014 a las 12:24 p. m. 
I've noticed some errors with the ammo counter. It shows 10 in a clip, but uses the reserve instead. Is the ten not supposed to be there?
MetaKingDedede 24 DIC 2013 a las 7:58 a. m. 
The Manacks crash my game when they are destroyed or detonated as well. I tried to restore the files as suggested, but it didn't work. Indeed, I missed one file, but once it got restored, and I tried out the addon again, it still didn't work. D:
NULL_ 17 DIC 2013 a las 2:15 a. m. 
Thanks for the info. Indeed, 2 files needed to be reaquired, so I guess it will work once the files are restored. And again, Thanks!
Becer  [autor] 13 DIC 2013 a las 7:49 a. m. 
@Te®®o®izerX™, The Unholy This can't be caused by my addon. Do the following action on both Garry's Mod and Half-Life 2: Right click the game in your library, go to properties > Local files and use "Verify integrity of game cache files". Your files are most likely corrupted.
NULL_ 12 DIC 2013 a las 10:03 p. m. 
Help. The Manhacks crash my computer when destroyed or detonated. Is there a way to fix this? Or do you need to update the addon?
IsYaeBoi 4 DIC 2013 a las 5:59 a. m. 
can you make it so that they don't attack frendlies until you click on them?
BAZAPS 24 OCT 2013 a las 4:28 p. m. 
Oh, yeah. Didn't think of that. Gettin' this anyway!
Becer  [autor] 24 OCT 2013 a las 10:04 a. m. 
@Morgan Quick tip for that : Disable the AI while you're placing down NPCs and re-enable it when you want to get started!
BAZAPS 23 OCT 2013 a las 10:35 p. m. 
Yeah, but it's hard to keep holding q, clicking, and running away without sprinting or turning. Just an interesting idea.
Becer  [autor] 23 OCT 2013 a las 9:24 p. m. 
@Morgan Well that would be the same thing as spawning a bunch of regular manhacks!