ARK: Survival Evolved

ARK: Survival Evolved

Capitalism Player Trader [OPEN SOURCE] (Discontinued)
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Update: 28 Jun, 2017 @ 10:41am

  • recooked against new currency father class changes, to solve server crashing issue
  • fixed an object replication bug

Update: 22 Jun, 2017 @ 12:48pm

  • reworked contract creation for better responsiveness
  • reworked custom folder creation and item assigning for better responsiveness

Update: 18 Jun, 2017 @ 9:11am

  • changed contract quantity color from blue to white to increase readability

Update: 4 Jun, 2017 @ 5:35pm

  • changed CooledPlayerTable multicast on eventbegin play to also execute for client
  • added new admin MUE setting to set table to neutrally owned and to make it indestructible
  • added pin locking option to PlayerTable - cannot add it for advanced tables, two inventories do not work with pin coding!

Update: 28 May, 2017 @ 4:02pm

  • added a gus.ini setting to deactivate standard contract creation fees
  • also store contract id in custom item data array
  • corrected send trade log, so that sold dino class name gets transmitted to web api

Update: 19 May, 2017 @ 6:21am

  • added DemolishInventoryDepositClass to try to emulate vault dropping behaviour

Update: 18 May, 2017 @ 3:16pm

  • code refactoring

Update: 12 May, 2017 @ 9:30am

  • recooked and reupload with fresh GUID to fix issue with missing assets

Update: 11 May, 2017 @ 7:46pm

  • moved PlayerTable notes to currency and added them to IsCustomBlueprint function so that the PlayerTable can be picked up again
  • Changed level requirement of all tables to 55
  • cooked with dev kit version 257.45

Update: 25 Apr, 2017 @ 2:39pm

  • Moved battery item for CooledPlayerTable to currency in order to solve pickup bug