Arma 3
JSRS SOUNDMOD
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Update: 14 Jan, 2019 @ 7:33am

JSRS Soundmod - 6.19.0114 Changes:
Tweaks
- Tweaked multiple vehicle driving sounds and volumes
- Tweaked Rocket and missile sound effects
- Tweaked Vehicle weapons interior firing sounds

Update JSRS Framework with hundrets of new sounds for upcoming compat mods like CUP and RHS vehicle sounds

Update: 9 Jan, 2019 @ 7:07pm

Hotfix:

Fixed ASR AI dependency issues
Added new Jet sounds for Wipeout, Buzzard and Neophron

Update: 9 Jan, 2019 @ 12:35pm

Hotfix:

- Fixed The CAS1 (gau8) 30mm Cannon sound on the Wipeout were out of sync (wrong sample used)

Update: 9 Jan, 2019 @ 11:23am

JSRS Soundmod - 6.19.0109 Changes:

Tweaks
- Tweaked most land vehicle volumes for interior and exterior sounds
- Tweaked some of the helicopter volumes
- Tweaked all weapons firing sounds to sound more bassy, metallic, modern FPS shooter like
- Tweaked open field weapon firing reflections
- Tweaked all weapon firing volumes and distances
- Tweaked 3D processors for more environmental awereness
- Tweaked Vehicle weapon firing sounds for more interior feeling when the camera is inside the vehicle
- Tweaked Increased audible silenced weapon distance
- Tweaked Interior weapon firing silencer volume
- Tweaked Increased bullethit sounds volume and audible distance

Additions
- Added New environmental weapon firing reflections for urban and forest areas
- Added AD97 into vanilla content
- Added New interior vehicle firing sounds (Being in first person)

Update: 29 Oct, 2018 @ 4:37pm

JSRS Soundmod - 6.18.1030 Changes:

Tweaks
- Tweaked Volume of wind was too high
- Tweaked Sounds of M4 and M16 families

Additions
- Added New firing sounds for APC, Rook40, P07 and Glock pistols

Update: 29 Oct, 2018 @ 4:43am

JSRS Soundmod - 6.18.1029 Changes:

Tweaks
- Tweaked Volume to close range firing
- Tweaked Interior firing sounds for 120mm cannon and howitzer weapons (Inside vehicle)
- Tweaked Added more distortion to first person weapon firing
- Tweaked Cutted old weapon shaking sounds that sound like wood
- Tweaked Distance values for close, mid and far range soniccracks
- Twekead Increased soniccrack distances and volumes
- Tweaked 3D Processor for soniccracks makes them more stereo surrounding in close range
- Tweaked Soniccracks frequencies lowered, a tiny bit more bassy
- Tweaked Explosion echo/stereo tails got lowered
- Tweaked Explosion bass got increased
. Tweaked Movement sounds radom volume settings got lowered
- Tweaked Weapon tails cutted and distances decreased

Additions
- Added New firing weapon shake sound effects, more metallic, more random
- Added New interior (building) firing sounds for all weapons
- Added New sounds for SCAR weapons (SMA)
- Added New Environmental sounds based on daytime (Morning, Day, Evening, Night)

Update: 29 Oct, 2018 @ 4:43am

JSRS Soundmod - 6.18.1029 Changes:

Tweaks
- Tweaked Volume to close range firing
- Tweaked Interior firing sounds for 120mm cannon and howitzer weapons (Inside vehicle)
- Tweaked Added more distortion to first person weapon firing
- Tweaked Cutted old weapon shaking sounds that sound like wood
- Tweaked Distance values for close, mid and far range soniccracks
- Twekead Increased soniccrack distances and volumes
- Tweaked 3D Processor for soniccracks makes them more stereo surrounding in close range
- Tweaked Soniccracks frequencies lowered, a tiny bit more bassy
- Tweaked Explosion echo/stereo tails got lowered
- Tweaked Explosion bass got increased
. Tweaked Movement sounds radom volume settings got lowered
- Tweaked Weapon tails cutted and distances decreased

Additions
- Added New firing weapon shake sound effects, more metallic, more random
- Added New interior (building) firing sounds for all weapons
- Added New sounds for SCAR weapons (SMA)
- Added New Environmental sounds based on daytime (Morning, Day, Evening, Night)

Update: 21 Aug, 2018 @ 2:45pm

JSRS Soundmod - 6.18.0821 Changes:

Tweaks
- Tweaked Volume of soniccracks got lowered by around 10%
- Tweaked Weapon volume got increase by around 10%
- Tweaked Distance sounds for various 120mm and howitzer weapons

Additions
- Added New sounds for MRLS or HIMARS (RHS)

Update: 20 Aug, 2018 @ 2:56am

JSRS Soundmod - 6.18.0820 Changes:
Tweaks

- Tweaked All silenced weapon sounds got tweaked
- Tweaked Volume of direct reflection while on meadows got lowered
- Tweaked Almost all weapon reloading sounds got reworked
- Tweaked Movement on solid surfaces more audible
- Tweaked Reloading sounds are sounding more metallic
- Tweaked Separated RHS compat configs in all for variants (AFRF, USAF, GREF, SAF)
- Tweaked All RHS compat configs got overhauled
- Tweaked Massive Soniccracks overhaul (Finally new field recordings)

Additions
- Added Weapon shaking sound effects when firing
- Added All weapons got new silencer sounds, more different weapon types added
- Added New Soniccrack sounds based on field recordings
- Added New Reloading sounds for SMA weapons
- Added New sounds for warhead launchers
- Added New reflections for launchers
- Added New BiKeys for RHS compat (jsrs_soundmod_rhs_compat.bikey)
- Added New sounds for M590 (Shot, Reloading and Pump) (RHS)
- Added New proper sounds for the Type115 ARX .50
- Added New sounds for GMG20, GMG40 and MK19 (RHS)
- Added New DSHK sounds (RHS)
- Added B_12Gauge_Slug to compat

Fixes
- Fixed Updating base classes for SMG01 and PDW2000
- Fixed Compat updating base classes for RHS weapons
- Fixed GMG20 and GMG40 were using the wrong sounds
- Fixed Some reloading sounds were not synced (incl. RHS)

Update: 26 Jul, 2018 @ 3:02pm

JSRS Soundmod - 6.18.0726 Changes:
Tweaks
- Tweaked Explosion sounds got a little sharper
- Tweaked Movement sounds volume got a tiny increase
- Tweaked Crawling sounds volume got increased
- Tweaked Tiny details on reloading sounds

Fixes
- Fixed Pbo that contained config files contained both, .cpp and .bin

Additions
- Added New sounds for the weapon Phalanx AA
- Added New explosion sounds to UXO cluster ammo