Arma 3
JSRS SOUNDMOD
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Update: 19 Aug, 2019 @ 3:04pm

Hotfix 2

Fixed various missing dependencies and issues for loading old missions and saved games.

Update: 19 Aug, 2019 @ 3:07am

Hotfix:

Quickly fixed a Typo, thanks @Diveyez

Update: 19 Aug, 2019 @ 2:16am

JSRS Soundmod - CE.19.0819 Changes:

Updated the modification to a complete file instead of its modularity. Hence the CE in the versioning for "Complete Edition".

Tweaks:

- New explosion sounds and minor changes
- New Distance sounds and weapon effects got slightly tweaked
- New movement volumes and changes to the behavior
- Massive merging of several sound sets to reduce the stress during the game
- Multiple tweaks around the mods structure in order to work more fluid

Additions:

- Added several new weapon sounds in order to support other mods (RHS, CUP)

Cuts:

- Due to time reasons I cutted SMA and NiArms out of my loop for now. They caused way too many issues and I couldn't find the time to fix it, so I delete them for now

Update: 28 Jul, 2019 @ 2:50am

JSRS Soundmod - 6.19.0728 Changes:

Fixes

- Fixed MX Weapon sounds changed by enoch/contact dlc

Additions

- Many new sound effects, many updated or changed completely since the last 6 months. Especially soniccracks, weapons and explosion sounds!

Update: 28 Jul, 2019 @ 2:46am

Update: 30 Jan, 2019 @ 11:15am

JSRS Soundmod - 6.19.0130 Changes:

Fixes

- Fixed Missing M197 Gatling sounds for RHS AH64 Apache
- Fixed Wind sounds were way too loud
- Fixed Wrong bikeys in some RHS Compat versions

Additions

- Added Ricochet Shell sounds for 20-40mm and Shell rounds

Update: 27 Jan, 2019 @ 1:52am

JSRS Soundmod - 6.19.0127 Changes:

Additions

- Added Very close distance cracks (Loud, screamy)

Tweaks:

- Tweaked Soniccracks got one more step (4 sets of cracks per ammo type)
- Tweaked Distance sounds got a bit more bass
- Tweaked Increased distance volume and distance values
- Tweaked Distance filter threshold

Update: 26 Jan, 2019 @ 2:50pm

JSRS Soundmod - 6.19.0126 Hotfix Changes:

Fixes:

- Fixed Distance firefights around 300 meters were barely audible
- Fixed Soniccracks were too low

Tweaks:

- Tweaked overall loudness of firefights

Update: 26 Jan, 2019 @ 4:00am

Update: 26 Jan, 2019 @ 3:41am

JSRS Soundmod - 6.19.0126 Changes:

Tweaks:

- Tweaked Explosion volume and distances
- Tweaked Weapon sounds are a little more poppy
- Tweaked Volumes for overall firefights
- Tweaked Soniccracks to have more variants
- Tweaked Weapon distance effects to have more variants
- Tweaked 3D Processors for explosions and weapons

Additions:

- Added Wood creak sounds for moving inside wooden floor buildings
- Added Tiles sound effects for moving inside tile floor buildings

CUP:

- Added RPK74 was not covered
- Added Launchers to the covered weapons
- Tweaked multiple vehicle sounds
- Added New vehicle effect