Space Engineers

Space Engineers

3D Ship Projection
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Update: 2 May, 2019 @ 9:56am

Text surface support added. Using new IMyTextSurface instead of text panel. automatic change of font to monospace,
minor optimization in retrieving blocks.

Update: 2 May, 2019 @ 9:53am

Update: 5 May, 2018 @ 1:23am

Update script description reflecting the changes in previous update.

Update: 5 May, 2018 @ 1:19am

Added UpdateFrequency feature. (aka auto-update)
Now you don't need to use timer block anymore.

Update: 26 Jun, 2017 @ 1:37am

Added fullscreen HUD display for any LCD.
Changed script will render only on LCDs found on local grid (other LCDs are ignored) - now it should be possible to have ship docked and connected to a station when both of these builds has their own instance of this script running.

Update: 27 Apr, 2017 @ 12:42pm

Fixed "Terminal Interity" to be "Terimanl Integrity"
Adjusted HUD size
Updated code, fixed obsolete properties.

Update: 16 Jan, 2017 @ 5:59am

Added workaround for ghost duplicates on unused LCDs of projection.

Update: 28 Dec, 2016 @ 1:19am

MONOSPACE update

Update: 18 Nov, 2016 @ 2:11am

Well, I fixed it wrong...

Update: 18 Nov, 2016 @ 2:07am

Fixing one compilation problem I didn't handled in early fix for DEV update.
(Color schema using (IMyEntity)LastDetectedEntity)