The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

WAR: Unique One-Handed Weapons (A Weapons, Armor and Robes Mod)
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Update: 19 May, 2016 @ 6:03pm

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Update: 19 May, 2016 @ 5:49pm

Version 3.0


✓ Aegisbane - fixed a bug where the percent chance to knock down and remove shield was 10% for each leveled weapon. It's now 10% - 20%, depending on the level of the weapon.

✓ Ghostblade - changed base and critical damage for one of the weapons

✓ Windshear - corrected the descriptions

✓ Axe of Fiery Souls - added missing descriptions

✓ Grimsever - added a missing description for one of the leveled weapons, and modified enchantments

✓ Gauldur Blackblade - added the missing soul trap for some of the weapons

Update: 19 May, 2016 @ 9:32am

Version 2.9


✓ These weapons may now be disinchanted: Aegisbane, Axe of Fiery Souls, Bolar's Oathblade, Drainblood Sword, Drainheart Sword, Eduj, Gauldur Blackblade, Okin, The Pale Blade, The Poacher's Axe, Trollsbane, The Woodsman's Friend

✓ Axe of Fiery Souls: Changed seconds for soul trap from 3 to 5

✓ Eduj and Okin: Corrected the enchantment descriptions

✓ Eduj and Okin: Changed the leveled weapon type damages to match those of the Ancient Nord weapons (levels 1 - 11), Honed Ancient Nord weapons (levels 12 - 26) and Nord Hero weapons (levels 27+)

✓ Gauldur Blackblade: Adjusted the values and maximum charges, and increased the health absorbtion by 5

✓ The Pale Blade: Adjusted the values and charges

✓ Red Eagle's Bane: Corrected the description of the enchantments



Update: 19 May, 2016 @ 5:48am

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Update: 19 May, 2016 @ 5:21am

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Update: 18 May, 2016 @ 5:34am

Version 2.8


✓ Changed values (base price) for Ageisbane, Axe of Fiery Souls, Bolar's Oathblade, Drainblood Sword, Drainheart Sword, Ejud, Ghostblade, Grimsever, Notched Pickaxe, Okin, Trollsbane, Windshear and Woodsman's Friend

✓ Changed the maximum charge for enchantments for the same weapons (the highest leveled weapon for each now has about 50 hits before it needs to be recharged with a soul gem)

✓ Aegisbane - fixed bug where script to knock down and remove shield was missing

✓ Aegisbane - fixed bug where wrong ingots were required to temper the Elven and Glass versions

✓ Axe of Fiery Souls - now traps souls if target dies within 5 seconds

✓ Bolar's Oathblade - corrected the enchantment for the level 1 weapon

✓ Bolar's Oathblade - added tempering for the leveled versions

✓ Bolar's Oathblade - chance to cause elves to flee increased by 5% (now 10% - 20%)

✓ Ejud - enchantment damages adjusted

✓ Ghostblade - added ability to temper the leveled versions

✓ Ghostblade - gave the level 27 version the damage of a Nord Hero sword

✓ Grimsever - enchantment damages adjusted

✓ Okin - enchantment damages adjusted

✓ Poacher's Axe - versions now change at level 1, 6, 12, 19 and 27

✓ Swifthammer - values changed

✓ Trollsbane - enchantment damages adjusted

✓ Woodsman's Friend - enchantment damages adjusted


Update: 14 May, 2016 @ 9:48am

Version 2.7


✓ Red Eagle's Fury now does double the fire damage

✓ Red Eagle's Bane also does double the fire damage, or 4 times the fire damage to undead

✓ Red Eagle's Bane is also now a Nord Hero sword, with the improved stats of that sword added by this mod

✓ Red Eagle's Bane also has a 15% chance to make undead of any level flee for 30 seconds

✓ Steel Battle Axe of Fiery Souls is now a leveled war axe, which is anything from steel (level 1) to glass (level 36+)

✓ Steel Battle Axe of Fiery Souls is now has a leveled fire enchantment doing between 5 damage (level 1) and 25 damage (level 36+). It also traps souls if the target dies within 3 seconds.

✓ Trollsbane is now a leveled mace, which is anything from steel (level 1) to glass (level 36+)

✓ Trollsbane now does between 10 fire damage to trolls (level 1) and 30 fire damage to trolls (level 36+). The fire enchantment now also affects others besides trolls, which take half the fire damage.

Update: 13 May, 2016 @ 7:44pm

Version 2.6


✓ Pale Blade frost enchantment now slows targets 10% more than normal (changed from 50% slower to 60% slower).

✓ Pale Blade now deals +5 more frost damage than before

✓ Pale Blade now has between a 10% chance (level 1) and 20% chance (level 27+) to make targets of any level flee

✓ Poacher's Axe is now a leveled woodcutter's axe, dealing between 5 base and 2 critical damage (level 1) and 9 base damage and 4 critical damage (level 36+)

✓ Poacher's Axe now deals between 5 (level 1) and 25 (level 36+) extra damage to animals, which isn't bad, considering woodcutter's axes swing as fast as a dagger

Update: 13 May, 2016 @ 4:53pm

Version 2.5


✓ Ghostblade now has leveled stats: It has the base and critical damage of an ancient Nord sword at level 1, the base and critical damage of a honed ancient Nord sword at level 12, and the base and critical damage of a Nord Hero sword at level 36+.

✓ Ghostblade now has new and leveled enchantments: The +3 damage that ignores armor is now anything from +5 damage that ignores armor (level 1) to +20 damage that ignores armor (level 36+). It also does anything from 5 shock damage (level 1) to 20 shock damage (level 36+). Ghosts take double the extra damage and twice the shock damage.

✓ Grimsever is now a glass mace, instead of a glass sword, and the heavy hitter now does 20% extra damage to automatons, including Dwarven Centurians, Dwarven Spheres and Dwarven Spiders.

✓ Grimsever, instead of a common frost enchantment, now has the Thundersnow enchantment. It slows 50% and deals shock and frost damage between 5 points each (level 1) and 20 points each (level 36+).

✓ The Lunar Weapons are changed from iron and steel to steel and dwarven.

✓ The Lunar Weapons now do not only light damage by night, but also fire damage by day. They also do double light damage to undead:
  • Level 2 for steel or level 4 for Dwarven: 15 light damage to undead and 10 light damage to others during the evening, or 5 fire damage during the day

  • Level 8 for steel or level 12 for Dwarven: 22 light damage to undead and 15 light damage to others during the evening, or 7 fire damage during the day

  • Level 18 for steel or level 24 for Dwarven: 30 light damage to undead and 20 light damage to others during the evening, or 10 fire damage during the day

Update: 13 May, 2016 @ 4:18am

Version 2.4


✓ Wuuthrad base damage and critical damage of increased by 1 (it now does 1 more damage than ebony and daedric war axes

✓ Wuuthrad now deals 10 extra damage to Breton and Breton Vampires (since they are half elves, the extra damage is half that done to other Mer races)

✓ Gauldur Blackblade now absorbs 5 more health for all leveled versions (up to a maximum of 30 health)

✓ Gauldur Blackblade now traps a soul if the target dies within 3 seconds for all leveled versions

✓ Woodsman's Friend enchantment damages increased: 20 fire damage to Spriggans and Spriggan Matrons, 10 fire damage to others (level 1). 25 fire damage to Spriggans and Spriggan Matrons, 15 fire damage to others (level 12). 30 fire damage to Spriggans and Spriggan Matrons, 20 fire damage to others (level 19). 35 fire damage to Spriggans and Spriggan Matrons, 25 fire damage to others (level 27). 40 fire damage to Spriggans and Spriggan Matrons, 30 fire damage to others (level 36+).