Space Engineers

Space Engineers

OKI Grand Weapons Bundle
Showing 1-10 of 42 entries
< 1  2  3  4  5 >
Update: 25 Jun, 2020 @ 1:29pm

Update: 17 Sep, 2019 @ 1:18pm

- fixed collision boundaries on some construction models
- added OKI ammo to economy (traders will now sell it)
- added Hyper-X and Hyper-P drivers to progression (unlocked by building 230mm fixed cannon)

Update: 2 Sep, 2019 @ 11:39am

- fixed 122mm fixed gun`s super-rapid fire with no actual projectiles 'mode'
- fixed some issues with weapons producing multiple sound / parcticle effects

- added some construction models for large grid turrets and vehicle turrets

- rebalanced ammo costs, volumes, capacity and production times

Update: 26 Aug, 2019 @ 12:01pm

- removed deformation / resistances mod
- added 2 new fixed weapons for large grids - 75mm Hyper-P cannon and 180mm Hyper-X cannon
- reworked 122mm and 230mm weapon damage effects (made them explosive type)
- replaced designator`s projectile effects with more in-line to their role ones

Update: 16 Aug, 2019 @ 8:09am

- fixed small grid Blast doors not correctly being applied the proper damage and deformation multipiers.

Update: 5 Aug, 2019 @ 3:57pm

- fixed small decoy unavailable in progression tree

Update: 25 May, 2019 @ 5:10am

- removed integrated drone prefabs from this bundle since these are now used in OKI Cargoship Expansion mod.

Update: 7 May, 2019 @ 2:42pm

- fixed missing attachment zones for small grid 50mm fixed cannon, large grid 122mm casimate and 230mm casimate

Update: 5 May, 2019 @ 9:35am

- fixed wrong 14.5mm small grid and large grid rates of fire.
- added progression to new rocket launchers and observation units.

Update: 24 Apr, 2019 @ 1:43pm

- added new OKI Heavy Missile Turret that uses the same chassis as 230mm battlecannon and the same stats as vanilla fixed rocket launcher for large grids.