Left 4 Dead 2

Left 4 Dead 2

Legacy Particles Support ( muzzle effects )
Viser 1–10 av 13 bidrag
< 1  2 >
Oppdatering: 17. sep. 2019 @ 7.31

- applied a rotation lock to all effects to fix an issue reported by Raizen
- minor tweaks

Oppdatering: 9. okt. 2018 @ 13.45

--

Oppdatering: 9. okt. 2018 @ 13.38

-

Oppdatering: 9. okt. 2018 @ 13.33

-trying to fix the bugged workshop

Oppdatering: 9. okt. 2018 @ 13.20

- tweaked the barrel effect on rifle

Oppdatering: 9. okt. 2018 @ 12.48

- fixed/reenabled central muzzleflash for muzzle_lee_rifle

Oppdatering: 9. okt. 2018 @ 10.18

- an update. hopefully I'll write a real changelog later

Oppdatering: 29. mars 2018 @ 6.11

- rolled back to v1.4

Oppdatering: 29. mars 2018 @ 2.51

- changed all muzzle effects to use viewmodel_effect 1
- 3rd person misposition bug is going to stay, because that's how guns are compiled ( avoiding the bug requires not using the fx in .qc )
- modified some materials paths
- cut all Gunkanjima ( spell correct? ) / Jimonions map effects ( too much clutter , and maps should use their own manifest )
- the main reason for update is to test something

Oppdatering: 19. aug. 2016 @ 4.31

- a quickfix attempt to address some errors and stability issues