Teardown

Teardown

Saki's Entities Spawner
Viser 1-10 af 12 forekomster
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Opdatering: 20. okt. kl. 14:20
af Saki

Opdatering: 20. okt. kl. 9:25
af Saki

v1.2.2

-Fixed bug of data not properly loaded on first start.

Opdatering: 18. okt. kl. 16:52
af Saki

v1.2.1
-GUI Improved
-Performance improvements
-Bug fixes
-Preview changed

Opdatering: 12. okt. kl. 20:22
af Saki

v1.2.0
-Added access to option page from main mod menu.
-Added min spawn distance setting.
-Added support for pack spawning with min/max settings.
-Added a setting to automatically start spawn at map startup.
-Added a button to delete all spawned entities.
-Added options to let entities spawn in air, on water or underwater.
-Added UI translations.
-Replaced chunk-based spawning method by radius-based spawning method.
-Removed spawn stop when max spawn entities reached.
-Fixed mod broken after quickload.
-Fixed logic to prevent entities from spawning in camera FOV.

This release was delivered by Geneosis. Thank you!

Opdatering: 10. okt. kl. 10:04
af Saki

v1.1.0

-Now entities can spawn at different heights.

Opdatering: 8. okt. kl. 15:00
af Saki

v1.0.2

-Fixed bug where some entities spawned in incorrect positions.

Opdatering: 7. okt. kl. 11:11
af Saki

v1.0.1

-Fixed spawn root alignment issues
-Bug fixes

Opdatering: 28. sep. kl. 12:18
af Saki

v1.0.0

-Release
-Spawning menu added
-Configurations menu added
-Support for multiple mods added
-Bug fixes
-Performance improvements

Opdatering: 12. sep. kl. 13:25
af Saki

-Bug fixes

Opdatering: 11. sep. kl. 19:46
af Saki

-No longer an API
-Documentation removed
-Copy of built-in robot showcase removed