Team Fortress 2

Team Fortress 2

Odyssey
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Update: 19 May @ 2:37pm

- Continued detail pass
- Removed ramp up to inner balcony on B
- Reduced opening speed of B shortcut doors
- Added another doorway to third floor window room on C
- Removed handrails from part of catwalk above C cart path
- Adjusted orientation of RED spawn points on C to aid navigation
- Reduced time added on capture for C from 300 to 240 seconds
- Widened upper entrance to outer flank house on D
- Increased finale control point capture time from 10 to 12 seconds
- Fixed physics objects and projectiles not colliding with certain geo on D
- Fixed players getting stuck in RED first spawn doors when the spawn was disabled
- Various pickup adjustments
- Various clipping fixes

Update: 1 May @ 7:04am