RimWorld

RimWorld

[Dizzy] Ancient Eastern Armory
Showing 1-6 of 6 entries
Update: 7 Jul @ 4:49pm

[Auto-generated text]: Update on 7/7/2024 4:49:19 PM.

Update: 7 Jul @ 4:37pm

I don't want to talk about it.
It's fixed.

Ok, FINE. I had two value files and I attached the wrong damned one. I'm sorry. This wont change anything midgame except to make the ARMOR VALUES CORRECT to how I charted them!

Update: 6 Jul @ 1:05am

Ninja outfit dodge offset to 2.0 each part to better fit it on the curve.
However my melee dodge curve fitting in combat mod makes it even better, but this is OK value for vanilla.

Update: 5 Jul @ 2:56pm

[Auto-generated text]: Update on 7/5/2024 2:56:49 PM.

Update: 4 Jul @ 7:04pm

Updated to use materials' qualities to determine armor more than being simply a stat.

Also re-balanced ninja mask/outfit to allow for increased dodging skills offsets when worn as a bonus.

Well, actually re-balanced just about EVERYTHING to bring it closer to vanilla, make each armor/helm have a niche to fill, and just generally reflect vanilla values better, imo.

Update: 23 Mar @ 6:31pm

[Auto-generated text]: Initial upload.