The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Mixed Boss Collection Part 2
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Uppdatering: 7 sep, 2024 @ 0:26

-decreased a little the scale of meta knight

Uppdatering: 2 sep, 2024 @ 12:49

-added a code to prevent meta knight from moving if he's somehow pushed

Uppdatering: 2 sep, 2024 @ 12:33

-changed the id of the bosses with id 991 to 992 to avoid problems with the ghost pepper rework mod

Uppdatering: 1 sep, 2024 @ 15:48

-added a code to remove grid from the kabula fight as the custom background could hide grids

Uppdatering: 1 sep, 2024 @ 15:21

-fixed patchouli always appearing in the first library that you visit in a run

Uppdatering: 1 sep, 2024 @ 0:35

-reduced the speed of axe knight running by 15%
-mace knight will not start swinging anymore if starts in aggressive mode, now it always goes walking if it's aggressive when spawned.
-fixed axe and mace knights using a code from other mod to run instead of their own code

Uppdatering: 1 sep, 2024 @ 0:00

-added 3 new bosses, Meta Knights, Daroach and Dark Nebula.

Uppdatering: 26 aug, 2024 @ 16:37

-fixed the super bosses appearing too much with the previous patch, reverted to normal now

Uppdatering: 26 aug, 2024 @ 16:35

-managed to get 6 new values to add new bosses in the future

Uppdatering: 26 aug, 2024 @ 14:20

-fixed a problem that could cause the touhou bosses to die almost instantly if they are affected by rotten tomato