The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Mixed Boss Collection Part 2
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File Size
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78.767 MB
9 Sep, 2023 @ 11:00am
17 Sep @ 1:07am
62 Change Notes ( view )

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Mixed Boss Collection Part 2

Description
This mod is the second part of the Mixed Boss Collection, does to limitations of how many values a mod can save I had to split it in two mods, you can download the first pack HERE

Future bosses will be posted here.

it also features it's own menu config to change which bosses do you want.

list of bosses included:

Big Tank
Black Rabite
Cirno
Daroach
Dark Nebula
Enuo The Banished
Kabula
King Dedede
Lost Cultist
Massive Tank
Meiling
Meta Knight Army
Patchouli as Normal Boss
Patchouli on Library
Ruber
Rumia
Sakuya
Space Invasion - Boss
Space Invasion - Custom Boss Rush
Super Mecha Sonic
Tank Invasion Boss and Challenge
Teleport Bot
War Helicopter
Waste Bot

Custom Stage API is required to make some of these bosses appear
Popular Discussions View All (1)
2
2 Jan @ 12:26am
Boss balancing
Caninou
33 Comments
DIOdam59 15 Sep @ 4:09am 
I love it
sly91 3 Sep @ 1:16am 
Will there ever be the possibility of implementing the bestiary with the bosses of this mod like in the case of the magic master? that would be great, if feasible.
sly91 2 Sep @ 1:05pm 
Wow that works just perfect, it spawns Metaknight and after the metaknights, all fixed! Thank you very much for the quick response!!
Guilherme  [author] 2 Sep @ 12:38pm 
try to use the command "spawn 992.1824.0" and see if the meta knight and meta knights spawn properly
Guilherme  [author] 2 Sep @ 12:35pm 
problem fixed and update in the air, meta knights should work normally now as I tested then and also dark nebula and daroach (these also used the id 991) and they all worked perfectly fine with the ghost pepper rework mod enabled
Guilherme  [author] 2 Sep @ 12:25pm 
oh great I found what is causing the problem, the ghost pepper rework mod uses the id 991 for these ghosts, same id that I used to add the 3 recent bosses to the mixed boss collection, just changing the id of the entities from 991 to another number fix it, wait that I will release a update fixing it in some minutes
sly91 2 Sep @ 8:44am 
Is there maybe a chance to fix the incompatibility issue?
sly91 2 Sep @ 8:43am 
[INFO] - Lua Debug: [StageAPI] Could not find config for entity of ID: 991.1825.0
[WARN] - Attempting to set pan on non-mono source (C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth\mods/ghost pepper rework_3043354605/resources/sfx/ghost_killed_01.wav), this will have no effect
[WARN] - Attempting to set pan on non-mono source (C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth\mods/mixed boss collection part 2_3033271838/resources/sfx/meta knight army appear.wav), this will have no effect
[INFO] - Lua Debug: [StageAPI] Could not find config for entity of ID: 991.1825.2
[INFO] - Lua Debug: [StageAPI] Could not find config for entity of ID: 991.1825.3
[WARN] - Attempting to set pan on non-mono source (C:\Program Files (x86)\Steam\steamapps\common\The Binding of Isaac Rebirth\mods/ghost pepper rework_3043354605/resources/sfx/ghost_killed_01.wav), this will have no effect
sly91 2 Sep @ 8:41am 
Wow thank you I found the problem! There's a problem with the mod Ghost Pepper Rework.
Guilherme  [author] 1 Sep @ 3:28pm 
sly91 well I will try to help you, try to use the command "spawn 991.1825.0" and tell me what happens, these are the entities that are supposed to spawn the meta knights