Garry's Mod

Garry's Mod

Clientside Hitreg
12개 중 11~12개 표시 중
< 1  >
업데이트: 2023년 5월 21일 오전 12시 00분

- use physcollides instead of obb hitboxes for entities with the vphysics solid type
- send actual hitpos for vphysics entities instead of direction of hitpos from the origin because the collision mesh might not be convex
- use the bullet's actual distance for the retrace in case a bullet callback expects the correct Fraction field from the TraceResult table
- print operands of successful tolerance checks with the clhr_printshots cvar
- fixed the gamemode-defined EntityFireBullets hook not being run if it exists

업데이트: 2023년 5월 19일 오전 6시 55분

Initial addon creation.