Garry's Mod

Garry's Mod

Clientside Hitreg
11–12/12 bejegyzés mutatása
< 1  >
Frissítés: 2023. máj. 21. @ 0:00

- use physcollides instead of obb hitboxes for entities with the vphysics solid type
- send actual hitpos for vphysics entities instead of direction of hitpos from the origin because the collision mesh might not be convex
- use the bullet's actual distance for the retrace in case a bullet callback expects the correct Fraction field from the TraceResult table
- print operands of successful tolerance checks with the clhr_printshots cvar
- fixed the gamemode-defined EntityFireBullets hook not being run if it exists

Frissítés: 2023. máj. 19. @ 6:55

Initial addon creation.