tModLoader

tModLoader

TerraGuardians Mod
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Update: 30 Jul @ 1:23pm

Return of Projectile Experience
Version 0.5.7.4
Added some measures to avoid errors when companions try pathfinding on world edges.
Fixed a issue with the translation of asking companion to play a game dialogue.
You can now right click dyes from companion equip interfaces.
Projectile hits from companions will now award exp to the respective skills correctly.

Update: 25 Jul @ 12:09pm

They took FOREVER to show up.
Version 0.5.7.3
Fixed a issue where scheduling a companion to visit, would prevent them from visiting you.
Made so companions scheduled to visit the world, will still visit regardless of wether you prohibited them or not.

Update: 22 Jul @ 6:26am

Some fixes
Version 0.5.7.2
Fixed arms drawing order of Brutus when he's facing the background.
Cotton dialogues refering to certain town npcs will now mention that npc name, instead of a non existing companion name.

Update: 21 Jul @ 5:18pm

Workout Edition - Addendum
Version 0.5.7.1
Added some dialogue differences based on wether Monica's workout quest was completed or not.
Added dialogues regarding Cotton to a number of companions.

Update: 21 Jul @ 4:06pm

Workout Edition
Version 0.5.7.0
Added Slim skin to Monica.
=> To unlock this skin, you need to do her [Losing the Fat] quest.
=> This quest is unlocked at Friendship level 5 or higher.
Companions following behaviour should now be disabled when they're mounted on another companion.
Reimplemented custom game window title messages.
=> Yep, the same ones from previous version of the mod. Still has 50% chance of replacing game title when the mod loads.
=> That will only happen if you didn't disabled mod companions.
Companions will no longer instantly greet the player after meeting them.

Update: 3 Jul @ 11:52am

Actual Plushie Dog
Version 0.5.6.9
Made it easier to add outfits to companions.
=> TgDrawInfoHolder class now has variables that let you assign outfit textures to them.
=> That will make it unnecessary to modify the companions drawing list, unless the outfit is too complex.
=> Use "PreDrawCompanions" on a object extending "CompanionSkinInfo" to modify the texture of the layers.
=> => The same above can also be used to modify the skin body parts.
Cotton gained Plushie skin.
=> Go ahead and try finding out how to unlock it.
=> Thank Backrevol for that skin.
Added Cotton and Miguel's missing spawn tip.

Update: 2 Jul @ 4:37pm

Huggable Plushie Dog
Version 0.5.6.8
You can now ask Cotton to give you a hug.
=> While being hugged, you gain a buff that increases health regeneration, and decreases damage received.

Update: 2 Jul @ 1:55pm

Contains Plushie Dog
Version 0.5.6.7
Companions should no longer jump in lava or jump off cliffs to try mourning a dead hardcore player.
Added some measures to avoid companions of falling into lava when in combat.
Companions will now only be pulled to your character when far away, if your character is not burning in lava, and is standing on solid ground.
Added Idle Animations setup for Companion Bases.
=> Idle animation will play when the companion is standing, and is not targetting something or using skill.
=> Use this to give extra personality to your companion, without the need of coding the difference.
The companions will now greet the player upon entering the world.
=> That will be done only by follower companions.
Town npc companions can now greet your character when close by.
=> I tried to make that not be annoying.
Cotton has arrived.

Update: 10 May @ 12:14pm

Lava is Burn
Version 0.5.6.6
Companions should no longer jump in lava or jump off cliffs to try mourning a dead hardcore player.
Added some measures to avoid companions of falling into lava when in combat.
Companions will now only be pulled to your character when far away, if your character is not burning in lava, and is standing on solid ground.

Update: 9 May @ 4:48pm

Liebre's Peace of Mind
Version 0.5.6.5
Companion entering Knocked Out Cold state will now have their health set to half their max health.
Companions shall no longer try using a furniture in use if you disable that.
Blessed Soul buff will no longer last for astronomic time. Now it will last only up to 30 minutes.
Fixed Blessed Soul buff tooltip, it will now show the correct information.
Made the companions cursors faster, so their aim can catch up to monsters faster.
Companions will now try catching up vertically with foes, if they have wings and can fly to them.
Companions should now better know when to crouch.
Dying in hardmode will have a few effects on your character and companions:
=> Your character will have all companions disbanded.
=> Companions that were following your character will mourn the ground your character died at for a while, before they move on with their lives.