Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Full Invasion 3
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Обновление: 30 юни в 6:53

Minor changes.

Обновление: 30 юни в 6:52

Minor changes.

Обновление: 25 дек. 2023 в 7:09

Version 0.2.3.1 changelog
  • Fixed several crashing issues from the previous version.
  • Player healthbars now also show the name of the player.
  • The maximum amount of bots alive simultaneously now depends on the amount of players alive. No more fighting 600 bots with 3 players.
  • Changed bot AI behaviour further to fix some glaring issues from the previous build. Generally speaking, bots are now more aggresive.
  • Soup pots, quivers, and other interactable props now repel projectiles, so they aren't impossible to interact with if they've been shot at.
  • Reduced the blocking skills of bots.

Обновление: 17 дек. 2023 в 15:46

Version 0.2.3 changelog
Main Features:
- Added a new map: Butterlord's Bastion by Feli!
- Support for Bannerlord version 1.2.7.
- Changed bot AI behaviour to be more straight forward, and increased the maximum amount of bots that can be alive at the same time.

Balance changes:
- Almost all maps have had changes and tweaks to fix glitches and improve the flow.

Обновление: 1 окт. 2023 в 14:26

Version 0.2.2 changelog
Main Features:
  • Added a new map: Westblick by Klassix!
  • Significant updates to several maps to fix bugs and balance issues.
  • Re-enabled cavalry on the AI side (this was already the case on official servers).

Balance changes:
  • Removed extra health from bodyguard troops on boss waves.
  • Changed horse archer AI behaviour to be less brain dead so they don't run into walls all the time.
  • Nerfed Mesui wave further by reducing the boss' health and removing the boss' multishot aura.

Обновление: 13 авг. 2023 в 3:02

Fixed a missing texture issue for 2 maps.

Обновление: 9 авг. 2023 в 12:56

Version 0.2.1 changelog
Main Features:
  • Added a new map: Risto by Klassix!
  • Significant updates to Ruins of Basamu, Mecalovea, Fort Zona, Loberg Castle, and Norheim.

Bugfixes:
  • Fixed a memory leak issue related to healthbars.
  • Fixed the UI for map selection at the end of the match running out of the screen.
  • Fixed the increased respawn timer not resetting properly between matches.
  • Crash several serverside fixes.
  • Fixed an XP exploit where players could get XP for kills with ballistas if they quickly dismounted their ballista after shooting a bolt.
  • To reduce a particular server crash caused by Native code, cavalry on the __invasion side only__ has been temporarily disabled. Once this bug is fixed by TW, cavalry will be re-enabled.
  • Fixed a certain Khergit bodyguard class not having a melee weapon.
  • Fixed an issue where the match would continue for a short while after the final bosswave was killed.
  • Fixed an issue on Loberg Castle where a flag capture box was visible on the gatehouse.
  • Fixed an issue where sometimes bosswaves would end before the boss was killed.

Balance changes:
  • Made a lot of tweaks to classes to ensure their armour unlocks in the correct order.
  • Made a few changes to class requirements, mainly related to throwing weapons.
  • Throwing weapons have had their ammo reduced.
  • Javelins now require higher throwing skills to unlock.
  • Bodyguard bots (bots that spawn alongside bosses) have had their melee weapon skills reduced so they don't all act like Neo.
  • The Derthert bosswave has had its respawn timer increase reduced.

Other tweaks:
  • The colour of your clothing is now based on your subfaction, not on the faction that was randomly selected for the player side.
  • The scoreboard UI had some very minor layout issues fixed.
  • Two new options have been added to the healthbar settings: Boss Only and Allies Only.

Обновление: 24 юни 2023 в 10:02

Обновление: 24 юни 2023 в 9:53

Обновление: 5 март 2023 в 2:38

Fixed LeftAlt only showing the extra information for one frame.