Stormworks: Build and Rescue

Stormworks: Build and Rescue

Spearhead: Heavy Fighter
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Update: 29 May, 2023 @ 6:10pm

Updated Spearhead: Heavy Fighter

Fixed a 40 tick delay between a fire signal being sent and the guns firing

Update: 27 May, 2023 @ 2:04pm

Updated Spearhead: Heavy Fighter

Fixed radar having an error of 25cm after switching to physics sensor.

Update: 24 May, 2023 @ 11:13pm

Updated Spearhead: Heavy Fighter

Started transition to physics sensors
Removed another animal from radar tracking
Fixed turret delay compensation being off by 2 ticks (should improve accuracy when turning at speed)

Update: 21 May, 2023 @ 8:26pm

Restored function of 'MAG' opening reactor blast shield

Disabled cabin heater by default, as it was causing the power issues by overheating the radiators (This should make running out of power a non-issue)

Some internal logic changes to improve function of the docking system

Update: 21 May, 2023 @ 8:23pm

Updated Spearhead: Heavy Fighter.

Update: 21 May, 2023 @ 8:19pm

Updated Spearhead: Heavy Fighter.

Update: 19 Nov, 2022 @ 7:03pm

Moved some internals around to clean up the logic a bit
Added interlocks to the rear landing gear. It should no longer be capable of blowing up a missile if it jams.
Added a little bit more armor in a few places
Moved some ammo drums further from the reloading area to protect them
Fixed some gaps in the physics flooding
Added welders to some parts of the rear landing gear
Water intake now only uses desalination for the reactor. Firefighting can now use salt water again
Filled in some areas that were allowing fire to hide from the suppression system (This does slightly reduce armor sadly, because of how the game works)
Increased gear ratio on turret pitch, to fix them being a little floppy

Update: 18 Nov, 2022 @ 10:12pm

Added some of the new animals to the weapons radar blacklist, and some more improved conquest mode vehicles to the hostile list.

Update: 18 Nov, 2022 @ 9:23pm

Attempted fix to altitude hold issues some have had

Update: 16 Nov, 2022 @ 4:51pm

A few less physics shapes now