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tModLoader

Fargo's Souls Mod
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Update: 25 Jan @ 1:21pm

NEW UPDATE - V 1.6.5.1
Eternity Plantera phase 3 tweaks:
-Foolproofed ceiling check, will now stop whenever there's any blocks between you
-Maximum cap for vertical distance to player
-Phase transition avoids the player even more carefully
-Slightly sped up phase transition endlag

Update: 24 Jan @ 7:06pm

NEW UPDATE - V 1.6.5
-Updated wiki links to lead to the brand new dedicated wiki at https://fargosmods.wiki.gg
-Fixed gravity-reversing effects not flipping the screen
-Implemented new Deviantt theme

-Eternity Plantera:
Large rework, featuring a new phase
Tweaked health distribution, damage reduction and maximum health. No longer has a health buff in specifically Eternity-Expert.
Added a complete visual revamp with the Eternity Mode Boss Resprites config enabled, going along with her Eternity resprite. This will be done for other bosses that need it aswell.
now refunds Plantera's Fruit unconditionally on attempts, instead of only after Mech Bosses have been defeated

-Lifelight:
Maximum health 42000 -> 36500
Now gains DoT resistance proportionate to her damage reduction
Smite debuff duration reduced from 10 seconds to 3 seconds

-Skeletron Prime:
Instantly enters Phase 2 in Eternity, unchanged in Maso
Now tries to stay at a distance from the player during his normal AI
Does a small backhop when finishing blender spin
Arms are now fully intangible when they don't deal contact damage
Hands deal no contact damage for a few seconds after transition to arm regrowth phase
Extended time period before hands start deal contact damage after spinning
Now cannot enter phase 3 (arm regrow) mid-spin

-Trojan Squirrel:
Snowball attack now speeds up like a minigun
Decreased initial maximum vertical speed for phase 3 fire sparks while running

Eternity Mode changes enemy/environment changes (more to come soon!):
-Lightning rarely strikes during rain, when you're exposed and wet
-The lightning bolt explodes on terrain in Hardmode
-Cactuses once again deal contact damage in Eternity Mode, but Cactus Enchant grants immunity to them
-Improved Pixies vertical mobility
-Rain and Sandstorm are once again able to occur preboss/abom
-Flying Fish can't horde split preboss
-Removed freeze in Snow biome water
-Going in Snow biome water gives the Hypothermia buff instead of the freeze
-Having the Hypothermia buff now slows down all your projectiles

-Internally improved localization system, and made minor tweaks to some text
-Added full Chinese localization
-Updated description of Universe Core to note the chance of a supercrit
-Adamantite Enchant only gives extra iframes when split is successful
-Removed Bone Glove from Sniper Soul recipe
-Network synced Ancient Hallow Enchant sword mouse position
-Fixed bug where Nano Core could sometimes be reforged
-Fixed Bionomic Cluster not correctly applying Tribal Charm effect
-Fixed problems with Iron Enchant used material type list and clarified in description how it works
-Fixed Golem loading an incorrect glow on his head
-Fixed Tungsten Enchantment displaying debug text

Update: 19 Jan @ 7:20am

NEW UPDATE - V 1.6.4.1
Emode item balance:
-Slime Staff and Imp Staff: +10% damage
-Demon Scythe: Deals 60% less damage before an evil boss has been defeated


Jungle Enchant:
- Changed wing flight spore explosion damage and cooldown to calculate identically to jump spores, and nerfed both slightly
- Sped up spore explosion projectiles

Removed 10% magic damage reduction from Mystic Skull
Starlight: Now unaffected by Tungsten Enchant, and no longer has a emode 60% damage nerf
Eridanus final phase now gives infinite flight
Fixed Tungsten Enchant projectile effect not working correctly
Fixed Tin Enchant being disabled by Mutant's Presence
Fixed a bug related to Cactus Enchant that sometimes could despawn npcs

Update: 16 Jan @ 4:06pm

NEW UPDATE - V 1.6.4
Completely revamped the code for accessories and the toggle system, making them more intertwined, allowing for several new and improved features
Added, removed and changed some toggles, and made some changes to the Some Effects and Minimal Effects presets
The toggle menu now dynamically displays the toggles of things you have equipped
New button to switch to/from displaying all toggles or equipped toggles
Added a visual in the toggle menu for when you have Mutant's Presence that shows the disabled effects
The code rework also results in some optimization

Reduced lag of Mutant's slime rain attack
Banished Baron:
-Phase 2 now starts at 66% HP in Expert+ Mode, and 50% HP in Normal Mode
-Fixed bug where Banished Baron could despawn when dashing in Phase 2
Reworked Shinobi Infiltrator/Monk Enchant a bit:
-Combined their dashes
-Shinobi Infiltrator now upgrades the dash and allows it to teleport through walls, with a toggle
-Changed the wall teleport to be smoother and can now teleport mid-dash
Prevented several bosses from despawning when they shouldn't in remix worlds
Fixed some Eternity gore sprite issues and gave Dungeon Guardian the Eternity sprite
Fixed Vineslinger projectile passing through the ground
Fixed Apprentice Enchant interaction with Rainbow Gun that allowed duplicating rainbows

Update: 8 Jan @ 1:21pm

NEW UPDATE - V 1.6.3

Resprited Eternity King Slime
Resprited Eternity Skeletron
Resprited Eternity Lunatic Cultist
Resprited Eternity Golem
Banished Baron:
-Polished and smoothened predictive dash telegraph
-Slightly longer delay before shrapnel during spin attack
Tweaked Timber Champion rain attack to reduce lag
Adjusted speed of Mutant final desperation attack in Masochist Mode
Adjusted opacity effect on Empress attacks before they can hurt player

Optimized code for force effect checks, improving performance for Enchantments across the board
Readded item grab range increase to Iron Enchantment
Adamantite Enchant:
-Force effect damage ratio for homing weapons: 40% -> 37.5%
-Total spread decrease time 1sec -> 1.5sec
Resprited Flesh Hand and its projectile
Fixed Dash double-tap config inconsistencies with the Valhalla Enchantment and Paradox Wolf Soul dashes
Fixed issue that caused Gravitation Potion to crash the game for some users

Update: 21 Dec, 2023 @ 8:09pm

NEW UPDATE - V 1.6.2.2

Fixed some cases where Pearlwood star didn't respawn
Fixed interactions where Fish Stick tornadoes could be duplicated
Fixed force effect Adamantie Enchantment central projectile being several times stronger than intended
Fixed Lifelight lacking aura on phase transition in Eternity Mode

Update: 17 Dec, 2023 @ 11:27am

NEW UPDATE - V 1.6.2.1

Valhalla Enchantment and Paradox Wolf Soul dash now works with Dash Key
Added boss names to Treasure Bags
Fixed the DLC chat message showing without having any supported mods
Fixed the Eternity Mode base stat increase applying twice
Fixed Lifelight aura and DR issues
Fixed the space breath meter draining oddly
Fixed overlap between Legendary Mode and the Eternity icon on world load screen
Fixed Boss Checklist displaying the wrong item for Abominationn's summoning method
Fixed Adamantite Enchant center projectile having incorrect damage scale
Fixed Destroyer projectile damage reduction being able to reduce it to 0
Fixed several tooltips

Update: 9 Dec, 2023 @ 6:20pm

NEW UPDATE - V 1.6.2

New Eternity icon on world load screen
Added a config for enemies glowing during the night in Eternity Mode before any boss is killed
Added chat disclaimer messages on world join for Fargo's Souls DLC and the wiki

Added new Eridanus theme: Platinum Star
Changed Eridanus sphere telegraph

Deviantt changes:
-Rotates in a random direction while performing the Wyvern orb spiral attack
-Does less teleports before repeated hammer spirals in Phase 2
-New telegraph for Guardians attack
-Increased her movement speed at the start of the mimics attack
-Rune wizard outer aura pulls you in instead of inflicting debuffs
-Sparkling Love now has proper physics accelerating rotation

Eternity Skeletron deals no contact damage for 3 seconds after spawning

Improved visuals for Eternity Wall of Flesh

Adamantite Enchant: Spread increases more slowly

Baron's Tusk:
-Benefits less from melee speed
-Damage 95 -> 70
(Compensation for previous Tungsten Enchant changes)

Eternity Mode item balance:
-Titanium/Adamantite Sword +40->35% damage and speed
-Excalibur/Gungnir: +25% damage and speed
-Halved damage reduction of Warmth Potion

New Tim's Concoction drops:
-Gender Change Potions from Man Eaters, Nutcrackers and Parrots
-Biome Sight Potions from Corrupt/Vicious Bunnies, Goldfishes and Penguins

Parrots now instakill women on Masochist Mode

Update: 21 Nov, 2023 @ 7:17am

NEW UPDATE - V 1.6.1.2
-Fixed localization issues

Update: 18 Nov, 2023 @ 4:07pm

NEW UPDATE - V 1.6.1.1
-Abominationn (Masochist Mode): Health decreased by 10%, nerfed basic scythe attack
-Nano Core: Summoner mode deals 15% less damage
-Pearlwood Enchant: Force effect now provides an extra crit reroll, star dies upon hitting an enemy
-Mechanical Leash of Cthulhu damage 160 -> 155
-Omniscience Staff damage 302 -> 312
-Staff of Unleashed Ocean damage 140 -> 115
-Pure Heart eaters and creepers apply a new debuff with effects of Ichor and Cursed Flames
-Added new explosion effect for Obsidian Enchantment
-Added a toggle for Gelic Wings jump
-Fixed issues with Shinobi Enchantment dashes
-Fixed several incorrect tooltips
-Fixed some other lesser issues
-Several resprites