Survivalist: Invisible Strain

Survivalist: Invisible Strain

Fri's Towns and Stuff
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Update: 8 Feb, 2023 @ 8:39pm

- UV Fixes on some houses
- A little bit of cleanup of the houses for optimization
- Added some small pipes
- Replaced Apartment buildings to the revised version
- Container Variant 4,5 double and 4 triple1 Offset fixes

Update: 17 Nov, 2022 @ 5:47am

- Updated Residential houses
- Removed Old Houses to be replaced by new ones.
- Removed Garage due to scrapped Idea.
- Re-organized prop list categorization.

Update: 4 Jul, 2022 @ 4:20am

- Minimum Distance adjustment

Update: 2 Jul, 2022 @ 6:52am

- Retracted some Sub-spawn due to road blockage and glitching
- Adjusted building distance from the road

Update: 2 Jul, 2022 @ 6:09am

- Fire Dept. Entrances Fix
- Categorization Fix
- Added more to the spawn list
- Added Sub spawn to some buildings
- Tweaked minimum road distance

Update: 29 Jun, 2022 @ 12:05am

- Fire Dept. entrances fix
- Reorganized few categories

Update: 28 Jun, 2022 @ 11:09pm

Activated Spawn - Thanks Bob!

Update: 27 Jun, 2022 @ 3:07am

Added - Batch 3

Agricultural, Industrial and Military Update

Update: 3 Jun, 2022 @ 9:57am

- Collision/Offset Fixes


- Released on public, as my initial planned designs are finished I think it is safe to release.

Update: 3 Jun, 2022 @ 9:01am

- Changed all skin to mossy/rusty look
- Added Suburban Housing and Garages
- Added Police Station and Fire Station
- Added Marts and Fastfood
- Completed Modular Commercial Variants
- Added Store Stands