RimWorld

RimWorld

Holo Fauna
Showing 1-9 of 9 entries
Update: 5 Jul, 2021 @ 12:32am

[Auto-generated text]: Update on 7/5/2021 9:32:31 AM.

- Holo Fauna is now compatible with the preview version 1.3
- Holo animals can be ordered to attack targets at a distance rather than just staying by their master's side

Update: 16 Jun, 2021 @ 6:55am

[Auto-generated text]: Update on 6/16/2021 3:55:41 PM.

- Holographic animals no longer produce filth
- Holographic animals now have a mass of 0.5, the same as the holographic life core

Update: 7 Jun, 2021 @ 6:44am

[Auto-generated text]: Update on 6/7/2021 3:44:11 PM.

- Potentially fixed an issue with ThingDefGenerator_Holo being unable to find or generate a ThingDef for a holographic PawnKindDef
- Added support for Vanilla Achievements Expanded in the form of 4 new custom achievements
- Improved file organisation in source code files

Update: 3 Jun, 2021 @ 3:56am

[Auto-generated text]: Update on 6/3/2021 12:56:15 PM.

- Added simplified Chinese translations (credits: Juijote)

Update: 2 Jun, 2021 @ 8:01am

[Auto-generated text]: Update on 6/2/2021 5:01:17 PM.

- It is now possible to disable specific automatically-generated holographic animals through the mod settings
- ThingDefGenerator_Holo now logs statistics about the number of holo animals generated, custom holo animals, and number of holo animals disabled

Update: 1 Jun, 2021 @ 8:16am

[Auto-generated text]: Update on 6/1/2021 5:16:22 PM.

- Holo animals no longer die instantly when their Energy need drops to 0, but rather get a "low energy" hediff with increasing severity that downs them at 0 Energy
- It is now possible for mod settings to be applied to custom holographic animals; this can be toggled in the settings menu

Update: 31 May, 2021 @ 6:03am

[Auto-generated text]: Update on 5/31/2021 3:03:21 PM.

- Permanent injuries on holo animals will now disappear within ~4 seconds as intended

Update: 29 May, 2021 @ 2:55am

[Auto-generated text]: Update on 5/29/2021 11:55:22 AM.

- Holo animals are no longer mountable when using Giddy-Up! mods
- Fixed issues with multiple mods where duplicate ThingDefs were generated for different PawnKindDefs that used the same race

Update: 27 May, 2021 @ 12:15am

[Auto-generated text]: Initial upload.