Left 4 Dead 2

Left 4 Dead 2

DeadStop [Beta 19]
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更新于:2021 年 9 月 24 日 下午 7:17

-fixed a miss-labeled file that caused the map to be unplayable :/ (oops)

更新于:2021 年 9 月 24 日 下午 7:07

- LOTS of detail added (especially to the first half of the mission)
- caused and then fixed a bug that caused game to crash during rain storms
- improved lighting
- changed zombie populations to fit setting
- overall gameplay and visual changes to entire map that I can't list right now.

更新于:2021 年 6 月 21 日 下午 3:38

+ fixed a problem that caused the correct map to not load

更新于:2021 年 6 月 21 日 下午 2:48

+ changed ground/wall dev textures to be more clear
+ added an outdoor segment between the warehouse and silos that replaces the old hallway
+ added some small extra details
+ clipped multiple surfaces
+ changed water textures in some areas
+ added new infected populations to map to fit the theme
+ re-did the path into the first silo
+ over all tweeks and changes to the whole map that I can't remember

I have also begun work on the second map of the campaign, though it is not in a playable state yet :)

更新于:2021 年 3 月 29 日 下午 2:10

minor fix 3

更新于:2021 年 3 月 29 日 下午 2:03

minor fix 2

更新于:2021 年 3 月 29 日 下午 1:53

minor fix

更新于:2021 年 3 月 29 日 下午 1:23

+ added a second silo
+ added multiple minor routes/paths
+ added some small details
+ added arrows to show where to go
+ opened up multiple areas a bit more
+ made many other minor changes and additions to overall map

- removed manditory horde event at finale

更新于:2021 年 3 月 7 日 下午 5:23

minor fix again

更新于:2021 年 3 月 7 日 下午 5:06

minor fixes