Total War: WARHAMMER II

Total War: WARHAMMER II

JvJ's CTT Compatibility Submod for OvN Lost Factions - Expanded Roster - Chaos Dwarfs
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Update: 4 Oct, 2021 @ 5:05pm

Fixed Lamassu weapon profile
Fixed Cap Loc for Zealots and Acolytes as they were flipped

Update: 4 Oct, 2021 @ 4:59pm

Update: 17 Aug, 2021 @ 10:08am

Update Chorfs:

It's updated, slave ogres have all fancy ogre stuff now
The Dreadquake mortar has been updated with it's new pulling wagon (so it's even better now *shrug*)
The Kollosus still needs some work but you dont CTD anymore so wooo

this would have been a more effective update but time is pretty contrained right now so i just pushed a working version even if im not 100% happy with it. It just works.

Update: 27 Mar, 2021 @ 12:06pm

Hobhounds now 60 instead of 6, oops

Update: 27 Mar, 2021 @ 11:59am

Update:
Hobgobs get the new CTT Gob treatment

Goblin Slaves - Unit size reduced from 200 to 150, costs adjusted
Goblin Slave Band - Unit size reduced from 300 to 280, costs adjusted
Hobgoblin Cutthroats - Unit size reduced from 150 to 120, costs adjusted
Hobgoblin Sneaky Gits - Unit size reduced from 90 to 80, costs adjusted
Hobgoblin Enforcers - Unit size reduced from 140 to 120, costs adjusted
Hobgoblin Wold Raiders - Unit size reduced from 80 to 70, costs adjusted
Hobgoblin Wolf Raiders Archers - Unit size reduced from 80 to 70, costs adjusted
Hobhound Ravagers - Costs adjusted

LD5 reavaluted 45 to 44
LD6 reavaluted 50 to 52

Update: 23 Mar, 2021 @ 8:52am

Update: 17 Feb, 2021 @ 3:05pm

Fixed Slave Ogre CTD, *someone renamed tables in the expanded roster* :(

Update: 17 Feb, 2021 @ 11:00am

fixed petrified chorf lords general uniform (deleted the whole table no idea why i had that in the first place)

Update: 7 Feb, 2021 @ 9:46am

Update: 6 Feb, 2021 @ 6:34am