Total War: WARHAMMER II

Total War: WARHAMMER II

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JvJ's CTT Compatibility Submod for OvN Lost Factions - Expanded Roster - Chaos Dwarfs
   
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Tags: mod, Overhaul
File Size
Posted
Updated
1.312 MB
29 Dec, 2020 @ 9:02am
4 Oct, 2021 @ 5:05pm
18 Change Notes ( view )

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JvJ's CTT Compatibility Submod for OvN Lost Factions - Expanded Roster - Chaos Dwarfs

Description
Introduction

This Sub-mod aims to bring the great work of both the OvN team and the team behind Expanded Roster - Chaos Dwarfs inline with Cataph's Boyz will be Boyz Overhaul otherwise known as CTT (Closer to Tabletop). All units have been balanced with the Tabletop game in mind. So expect units to have been given abilities that closely reflect what they had on the TT and vice versa removing stuff they never had access to.

Requires OvN!

This mod requires both OvN and the Chaos Dwarf Expanded Roster to function, no ifs no buts. (This includes CTT and my compatibility patches obviously).

See the required to section on the right.

Additional Content
  • Support added for the CTT Boyz Unit Pack mod via adding Horde style units to OvN factions
  • Support for Drunk Flamingo's TTC (Tabletop Caps) mod

Missing Units?

Zealots? Where were the Zealots when the Tower of Gorgoth fell? Where were the Acolytes when our enemies closed in around us!? Where was the Koll — No, my Steam Commenter, we are alone.

Zealot Berzerkers - Campaign Exclusive - Via Karak Kadrin Landmark
Acolytes of Hashut - Campaign Exclusive - Via Karaz-a-Karak Landmark
Kollossus - Needs some work

Known Issues

Chaos Dwarf Legendary Lords: Are still currently available to WoC, this shouldn't be an issue for long.
Iron Daemon: Im still trying to figure this thing out, i was going to drop it just like the Kollossus but decided against it. Hopefully won't take me too long to iron out the kinks.

Feedback & Bugs

If you notice any bugs please post in the discussion below and if you have any suggestions/feedback please do let me know in the comments.

Cataph - The Big C himself, creator of CTT
Shaky and the OvN Team - For their work and letting me build the submod.
Decomposed & Co - For his work and letting me have a lot of creative freedom.
Vandy - Just a general thanks.
Drunk Flamingo - For his nifty api for TTC.
Da Modding Den[discord.gg] - Big shout out to the modding den, the guys and gals there are the biggest help, so if you ever want to get involved in modding or just want a nosey around, do drop in and say hi!

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Popular Discussions View All (1)
30
29 Sep, 2021 @ 5:04pm
Bugs and Other Issues
JvJ
44 Comments
saspekt 22 Jan, 2023 @ 6:46am 
hi, are the any plans for update for newest version? just asking. thank you
[GWD]Dean 31 Jan, 2022 @ 3:35am 
Ah, no problem. I actually just crashed to the desktop on my second play through as recruiting the goblin hero seems to make the game unstable. I can't beleive i did two 150 turn games without just considering it might be out of date haha :steamsalty::steamsalty::steamsalty: Thank you for the time and effort you do put into making all these things work together though, provides months of fun!
I think i'll try without CTT and stuff one more time when i can build up the effort to start a third time over. :steamfacepalm:
JvJ  [author] 31 Jan, 2022 @ 3:19am 
The mod currently isn’t up to date with the latest expanded roster update and I probably won’t find the time to do so before game 3. So apologies for that.
[GWD]Dean 31 Jan, 2022 @ 1:17am 
When I try to give a Infernal Castellan his "Bull Chariot" mount, it shows his hit points going down to 17 on the preview before putting the point in, and on the battlefield he loads up with 1 hit point and the model is not of the hero on the chariot but instead a two person unit with the hero and another generic Chaos Dwarf on foot.

As a few mods come together to make this work I triple checked I had everything listed in the required mods list
uvm 10 Oct, 2021 @ 4:03am 
yup, caps are fixed, but i cant recruit them coz building doesnt unlock recruitment option for acolytes. same thing is with berzerkers in kk.
JvJ  [author] 4 Oct, 2021 @ 5:05pm 
Fixed Lamassu weapon profile
Fixed Cap Loc for Zealots and Acolytes as they were flipped
uvm 31 Aug, 2021 @ 12:16am 
JvJ, there is no option to recruit acolytes via landmark in k-a-k, in fact, it gives +2 to berzerkers capacity
uvm 17 Aug, 2021 @ 3:05pm 
Thank you lord for small mercies, he finally did it!

Im joking mate :) Thank you for your hard. Work and dedication
JvJ  [author] 17 Aug, 2021 @ 10:10am 
Update Chorfs:

It's updated, slave ogres have all fancy ogre stuff now
The Dreadquake mortar has been updated with it's new pulling wagon (so it's even better now *shrug*)
The Kollosus still needs some work but you dont CTD anymore so wooo

this would have been a more effective update but time is pretty contrained right now so i just pushed a working version even if im not 100% happy with it. It just works.
uvm 16 Aug, 2021 @ 11:42pm 
You are right, i suppose :)