Garry's Mod
[VJ] DOOM Eternal SNPCs
Mostrando 11-20 de 29 aportaciones
< 1  2  3 >
Actualización: 26 ABR 2021 a las 10:31

Mancubus gore corpse (when killed with explosions) is now non solid, so you can walk through them ( applies to the now added tyrant gore corpse too)
The Tyrant now leaves behind his exploded corpse when killed with explosions

Actualización: 25 ABR 2021 a las 4:43

Hellknight jump fixed

Actualización: 25 ABR 2021 a las 3:47

UPDATE:
-added Cyber-Mancubus his own skin.
-DOOM Hunter missiles / tyrant Missile rain smoke changed.

-Since the Tyrant has been remade, his laser is dodgeable. however, i made it even easier to dodge it.

Actualización: 22 ABR 2021 a las 10:56

fixed Prowlers hitgroups not working
----the Spirit can possess the Prowler now again since the fix
-DOOM hunter got some fitting thruster particles

Actualización: 21 ABR 2021 a las 10:14

I've been contacted by someone who gave me tools to precisely get every sound from the game. so im gonna push out this big update now instead of the small ones:


-enabled the icon of sins raging (in both stages) (when health reaches specific point)
-modified Lost Soul
-Fixed the bufftotem eliminating buffs from spirits when killed, effectivly turning spirited demons back to normal.
-Remade the Tyrant
-Changed the sparks effect whenever you hit metal or armor
-Every npc has been updated.
-Clean Sounds for everyone (copyrighted)

Actualización: 14 ABR 2021 a las 13:06

quick spirit model fix

Actualización: 14 ABR 2021 a las 12:47

-Baron of Hell (fireborn) & Armored Baron & the DOOM Hunter look a tiny little bit more like ingame of doom eternal
-DOOM Hunters Shield has been improved with moving textures and a grid.
-Missing demon eyes on the Archvile, Carcass and Baron (i dont know how that happend honestly)
-Spirit Improvements (a beam to show which demon will be affected)
-Spirit Improvement (when more spirits are spawned, make each one choose 1 individual demon instead of targeting the same one, easy to make)
-added thumbnails for the demonic troops, spirit and stone imp

Actualización: 12 ABR 2021 a las 12:25

Spirit improvements (in cannon fodder classes) (possessed cannot flinch anymore)
hell soldier (shield) shields have health & change color depending on health, same for Carcasses Shield Walls
-mancubus eyes fixed (again, texture in wrong folder)
-some more movements upgrades (moving in directions) for mancubi
-mancubus fall animation fixed
- The Dark Lord Boss (complete)
- the new, reworked icon of sin (both stages)
-particle changes (cannon fodder projectiles, doom hunter and others)
-more sounds (spirit, doom hunter, tyrant, projectiles and others, making the demons feel more alive)
-Explosion by destroyed Hell Soldier Shields (and carcass Walls) with Shock damage hurts nearby enemies
-better Spirit effect

Actualización: 5 ABR 2021 a las 12:11

UPDATED
-added Stone Imp
-added Demonic Troops
-added a WIP Spirit & spirit buff
-fixed wierd spawning behavior on some of the demons
-fixed "missing" textures on the gun of the hell soldier shield variant
-saves should now properly contain the demons

Actualización: 4 ABR 2021 a las 12:22

Updated:
-reduced the size of the addon by alot (reduced texture size)
-added some missing glowing parts on the Carcass
-added some missing glowing parts on the Baron of Hell (Fireborn)
-added Thumbnails for the new NPCs
-merged the two addon pieces together into one again

happy slaying