Stellaris

Stellaris

Trace's Better Necroids
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Update: 14 Dec, 2021 @ 12:06am

Major update, but some changes hidden for later so I could get this out faster.
- Reorganised folder structure to make it more readable, mainly for me but feel free to look at my files
- Improved a few portrait variants, especially the 'orange' masked cultist
- One or two new appearances like a red one for necroid 15
- Eye fix for voodoo cultist males! Females will come later
- A couple things in the files not yet activated, but the file size is only a few MB bloated and it's temporary
- VAMPIRE PORTRAITS - the first multi-species portrait slot, currently with 9 species
- First iteration of a flood-inspired remix of the Aquatic coral tree lifeform

Update: 18 Apr, 2021 @ 8:35am

- Updated to 3.0.* Dick
- Removed upscaled corvette textures, Paradox uploaded correct size.
- Another ghost variant, currently total of 7.

Update: 25 Nov, 2020 @ 1:01pm

Major update was taking too long so I published what I have finished.
- More colours and variants, now at least 1 new per portrait
- Better visuals in my clothing and portraits
- Nicer looking ghost portrait and 2 more variations
- 3 extra clothing pieces

Update: 4 Nov, 2020 @ 4:41pm

- Cooler thumbnail.
- A neat recolour of spacesuit zombie.
- Much nicer ghost appearance with an extra colour.
- Voodoo clothing set fully changed or whatever the word would be. One or two are really quick jobs as placeholder.
- Couple fixes I think? Who even reads these. Maybe I'll put a Steam key in patch notes sometime.

Update: 1 Nov, 2020 @ 5:47pm