RimWorld

RimWorld

F@#king Drop Pods
Showing 1-4 of 4 entries
Update: 16 May, 2019 @ 10:20am

[Research]
- New "atmospheric sensor tower" research. Requires "air-defense radar" research.

[Buildings]
- New security structure: Atmospheric sensor tower - A structure that can detect the drop locations of incoming hostile drop pods within its radius.

Update: 13 May, 2019 @ 9:09am

[Research]
- New "proximity motion alarm" research. Requires "motion tracker" research.

[Equipment]
- Replaced motion tracker's radius ring when a wearer is selected.
- Fixed motion tracker working even if wearer is asleep.

[Buildings]
- New security structure: Proximity motion alarm - A small structure that issues an alert when a hostile unit enters its detection radius. Requires "proximity motion alarm" research.

Update: 9 May, 2019 @ 4:03am

[Research]
- New dedicated research tab for "detection tech".
- New "detection technology" base research (for unlocking the entire research tree).
- New "motion tracker" research.
- Moved "air-defense radar" research to new "detection tech" tab, reduced required research points by 500, added new research requirement "detection technology" (increased total research points by 1000).

[Equipment]
- New equipment: Motion tracker - Apparel for the belt slot that detects non-player pawns inside a certain radius. Requires "motion tracker" research, and can be built from the machining table.

[Buildings]
- Air-defense radar build points increased from 1500 to 5000, reduced advanced component requirement from 4 to 1.

[Miscellaneous]
- Drop pod raid alert now supports multiple maps, and will point to the maps' active radars during incoming raids.
- Fixed game forcing normal speed when a drop raid countdown starts, even if there are no active radars on the map.
- Fixed rare error of countdown starting at 31 seconds instead of 30.
- Miscellanous text changes.

Update: 5 May, 2019 @ 5:56am

[Auto-generated text]: Initial upload.