Space Engineers
Whip's Artificial Horizon Redux
กำลังแสดง 1-10 จาก 17 รายการ
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อัปเดต: 15 ก.พ. @ 10: 39am

Version 1.12.7
Changelog[github.com]

Added altitude offset, minor visual changes to minimize horizontal width

อัปเดต: 17 ม.ค. @ 3: 05pm

Version 1.12.2
Changelog: https://github.com/Whiplash141/SpaceEngineersScripts/commit/573327ace0641b0489a0c2758d8068be5161cbba

Added acceleration mode enum to allow users to switch between m/s2 and g's for accel display. Also added units to displayed quantities.

อัปเดต: 10 มี.ค. 2022 @ 2: 48pm

Version 1.10.2
  • Added animated title screens

อัปเดต: 22 เม.ย. 2021 @ 2: 39pm

Version 1.9.1
  • Changed how script background is set to help with sync

อัปเดต: 3 ม.ค. 2021 @ 11: 59am

Version 1.9.0
  • Added vertical speed indicator
  • Improved text box text centering
  • Gave pull up text box more padding so text is easier to read
  • Centered subtext to avoid clipping on some text panels

อัปเดต: 1 ธ.ค. 2020 @ 11: 35am

Version 1.8.1
  • Added buffered average to terrain derivative to smooth out noise
  • Made use of bugfixes to Ini

อัปเดต: 12 มิ.ย. 2020 @ 11: 33am

Version 1.7.0
  • Workaround for Keen's broke ass sprite caching system. Sprites will now be forced to draw on servers periodically.

อัปเดต: 1 พ.ค. 2019 @ 5: 45pm

Version 1.5.0
  • Added collision imminence indicator. Two arrows will move towards the center of the screen the sooner a collision is detected

อัปเดต: 30 เม.ย. 2019 @ 6: 43pm

Version 1.4.6
  • Reverted "Collision warning time threshold" back to 5 seconds after my shit reflexes lead to me smashing into the ground (Better safe than sorry)

อัปเดต: 30 เม.ย. 2019 @ 6: 32pm

Version 1.4.5
  • Refined terrain height derivative. AH will now give a pull up warning if the terrain height suddenly drops (IE: passing over a hill)
  • Reduced default "Collision warning time threshold" to 3 seconds (from 5) since this new terrain height derivative is more sensitive