A Hat in Time

A Hat in Time

The Lost Floor
Showing 1-8 of 8 entries
Update: 25 May, 2019 @ 9:21am

2.1.0 Update!


New Features:
- Added a screenshot purpose's note that disables the health indicator for all of your screenshotting needs!
- There is actually lightning now in the map! Its like a winter storm outside.
- Added a EXPERIMENTAL options menu that allows you to disable/remove the Hat that comes with the mod.
- There is now a Wireframe version of the hat!

Changes:
- Dweller Mask Hat now has the vibrating eyes removed to resemble more like the beta.
- The Dweller Mask from the chest also has its vibrating eyes removed.
- Virtual Kid flair is now back!

Update: 17 May, 2019 @ 5:19pm

2.0.1 Update!

Basically the Nyakuza Metro fixing update...

KNOWN BUG: I KNOW THAT WELCOME TO MAFIA TOWN'S TITLE CARD SHOWS INSTEAD OF THE MANOR! THIS IS PROBABLY A BUG WITH CHAPTER MODS AT THE MOMENT AS I TRIED EVERYTHING TO FIX IT!

Bug Fixes:
- 2D Snatcher now actually turns off the lights when he disappears.
- Snatcher Kid actually goes through the door frame and not slides across the wall now.
- I actually forgot to add the “Flash” particle effect to the TV in the TV cinematic... my mistake!

New Features:
- Snatcher Kid now regen's health like the beta during the second chase!

Update: 13 Apr, 2019 @ 10:15pm

2.0 Update!

Map Changes:
-The Floor is no longer a floor really its parts of the manor now, so "The Lost Manor" I guess? (What I really mean from this is that Floor 2 is now added in and so is a small bit Floor 1)
-Snatcher Kid now has indicated Health! No longer do you need to worry about how much health that lad has now!
-That long gross fade before the attic has changed to something MUCH more smoother! (Like the beta!) [Oh yeah this also applies between all of the double doors when switching floors!]
-To those people that use dev console to ghost around my map looking around for the Sod Off cheese wheel, Vanessa is now in the First Floor waiting for you outside the boundries!
-A Rift Token has been added to the map.

Beta Dweller Mask Changes:
-The eye rays are back and with some changes too!
-The eye rays are now colored from Activating the mask [Green], Attacking with your umbrella/weapon [Yellow], or just by getting hurt [Red]. (This was in the beta aswell, Thanks JDW for helping me figure out what triggers which!)
-The eye rays fade out when activating the mask, attacking and getting damaged!
-There is now a Virtual Hat Kid version of the Hat! (You need Seal the Deal to get this.)
-Also the mask should no longer disable in most actions and game events. The only remaining actions and events that disable the mask by force are Ladders and Doors.

Update: 24 Mar, 2019 @ 6:06pm

Fixed Snatcher Kid angles when appearing in the TV cinematic.

Fixed 2D Snatcher constantly talking if skipping the dialouge.

Update: 23 Mar, 2019 @ 8:01pm

Fixed double doors being inconsistent to tell if you have a key or not.

Fixed the route for Snatcher Kid to not go under the light when picking up the key from the bookshelf.

Update: 23 Mar, 2019 @ 6:11pm

Added a warning when the level starts to warn others of the unfixable AI issues with Snatcher Kid.

Update: 23 Mar, 2019 @ 4:57pm

Fixed Vanessa getting stuck in a door when resetting from Checkpoint 1.

Fixed Key not being given to the player when resetting from Checkpoint 1.

Fixed double doors not opening when resetting from Checkpoint 1.

Fixed other small bugs when resetting from Checkpoint 1.

Update: 23 Mar, 2019 @ 3:28pm

Initial Release!