Garry's Mod

Garry's Mod

Quake 2 SWEPs
Showing 1-10 of 23 entries
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Update: 11 Mar @ 1:47pm

- Fixed lua error with explosion effects
- Moved player jump sound to OnPlayerJump hook

Update: 30 Sep, 2020 @ 5:26am

- Fixed some particles not working in multiplayer
- Redone worldmodels

Update: 29 Sep, 2020 @ 7:19am

Fixed projectiles be able to touch triggers (lol)

Update: 23 Sep, 2020 @ 11:18pm

- SWEP code improvements from 2015 (BFG and Chaingun particularly)
- More faithful weapon behaviour
- Redone some animations
- New particle effects
- Explosion sprite from Q2 RTX
- Item pickups compatibility with DyaMetR's Quake 2 HUD
- Removed old ugly HUD
- Updated q2dm1 from 2015
- Bugfixes

Update: 25 Jan, 2015 @ 12:20pm

- Added holster anims
- Added weapon bobbing
- Added particles (thanks to Airppa)
- Added material glow blink
- Added weapon autoswitch (thanks to SladeXanthas)
- Player sounds now depend on playermodel
- Improved BFG
- Improved Machinegun recoil
- Many other improvements
- Bugfixes

Update: 3 Apr, 2014 @ 1:27pm

- Fixed game crash if client doesn't have addon
- Small improvements

Update: 3 Mar, 2014 @ 4:49am

Updated blaster projectile; small bugfixes

Update: 23 Feb, 2014 @ 2:52am

Update: 23 Feb, 2014 @ 2:10am

Added q2dm2, updated q2dm1; new hyperblaster projectile

Update: 21 Feb, 2014 @ 5:18pm

Added software skins, small fixes