Killing Floor 2
Edge Of Reality
กำลังแสดง 1-8 จาก 8 รายการ
อัปเดต: 20 เม.ย. 2022 @ 10: 41pm

Version 1.2 (V1.)

• Fixed a crash for users with SSAO enabled (was caused by an out-of-range value being passed into the SSAO post process solution)

อัปเดต: 21 มี.ค. 2022 @ 10: 13pm

Version 1.1 (V1.1)

• Readjusted gravity to not send the player into orbit
- Note: the gravity is still low and you can still jump extra high (and send yourself flying during
Zedtime)
• Adjusted post process and color grading to help with visibility, shadows shouldn’t be as inky-black
• Replaced skybox planets with higher resolution sphere meshes (they should look smoother)
• Added lights to the circular blue portals (with “light shafts” enabled)
• Fixed a seam on the sky-dome texture
• Added In-Game map preview image

อัปเดต: 19 ต.ค. 2017 @ 4: 44pm

Version 1 (V1)

• Added new Trader portals
• Added images to portals
• Adjusted overall level brightness
• Increased global spawn rate (+0.25)

อัปเดต: 12 ต.ค. 2017 @ 5: 43pm

Beta 2.1 (B2.1)

• Fixed Teleporters not working
• Fixed trader not working after wave 1

อัปเดต: 12 ต.ค. 2017 @ 4: 56pm

Beta 2 (B2)

• Shader optimisations
• Optimisations to real time reflections
Added new playable area in "Digital realm"
• Light shafts no longer appear in digital worlds

อัปเดต: 30 ก.ย. 2017 @ 11: 12pm

Beta 1.2 (B1.2)

• Added collision that encapsulates the entire map to prevent players from leaving the map bounds.

อัปเดต: 29 ก.ย. 2017 @ 4: 44pm

Beta 1.1 (B1.1) Hotfix

• Added ammo and gun drops.
• Decreased gravity to increase jump height, you can now jump over the railings to lower levels.

อัปเดต: 28 ก.ย. 2017 @ 11: 58pm

Beta 1 (B1)

• Initial Release