Space Engineers

Space Engineers

153 ratings
'Nova' Heavy Cruiser (Vanilla)
   
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Type: Blueprint
File Size
Posted
1.372 MB
30 May, 2017 @ 8:34am
1 Change Note ( view )

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'Nova' Heavy Cruiser (Vanilla)

Description
Another large ship! This one comes stuffed with features again. For starters it has everything a good base of operation should have: production capability, a large hangar, some sentry fighters, a large cargo hold and fully pressurized interior (yes, not just the habitat this time).

It also has some special goodies built in, such as a system that locks compartments down once they get depressurized, starts alarm lights and deactivates the alarms once the leak is sealed (script free). It also has four player made turrets (two anti large ship missile turrets, two anti fighter 8-barrel turrets), a gravity shield with a smaller counterfield, so you can leave it on and still walk normally on the ship without being crushed, two decoy printing clusters, and a raycast script loaded, so you can identify your targets before they identify you.

The fighters are four 'Kariama' MkIV sentry fighters which can fly to planets and back to space without hydrogen, meaning they can go on long range missions. Keep in mind that the Nova is space only, due to ion thrusters only.
All major sideways ion thrusters have been fitted with a single use blastcage, so their survivability is enhanced. The entire ship is covered in partially layered heavy armor and has, next to normal attack turrets, point defense turret arrays in all directions.



My collections:
IE: http://steamproxy.net/sharedfiles/filedetails/?id=839388751&savesuccess=1
OTU: http://steamproxy.net/sharedfiles/filedetails/?id=839394390



Links to Scripts and Mods

(You don't need to download them to use my builds, as they are all vanilla)



Other

Please don't add me out of nowhere, just leave a comment containing your problem/request and we can talk about it.
Random friend requests will be most likely ignored.

If you liked this build, consider rating it!


69 Comments
Aloe 20 Oct, 2018 @ 12:53pm 
Thank you for making a HEAVY cruiser out of HEAVY ARMOR
Felis Cactus 25 Jul, 2018 @ 2:21pm 
would you count the fighters as subgrids?
Felis Cactus 25 Jul, 2018 @ 2:20pm 
Ok thanks
Bruce LeedleLeedleLeedleLee  [author] 25 Jul, 2018 @ 2:10pm 
many
Felis Cactus 25 Jul, 2018 @ 10:41am 
Does this thing have subgrids?
Adyne 17 Jul, 2018 @ 10:08am 
Thank you.
Bruce LeedleLeedleLeedleLee  [author] 17 Jul, 2018 @ 8:56am 
2574
Adyne 17 Jul, 2018 @ 5:57am 
How many hours do you have in space engineers?
Bruce LeedleLeedleLeedleLee  [author] 17 Jul, 2018 @ 3:28am 
Idk, this ship is old, so problems could appear over time
Adyne 17 Jul, 2018 @ 12:08am 
I have two problems:
- The scan thing doesn't seem to work for me, even when I'm pointing directly at a space pirate
- I can't get the fighters out of the hangar