Cities: Skylines

Cities: Skylines

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[OLD LIVERY] 2016 Gillig Advantage 40' Low Floor Electric Trolleybus
   
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Assets: Vehicle
File Size
Posted
2.982 MB
27 May, 2017 @ 7:50am
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[OLD LIVERY] 2016 Gillig Advantage 40' Low Floor Electric Trolleybus

Description
Electric Trolley Has Arrived!



NEW VERSION HERE

This is the old version that is up only because of the livery difference. The new version contains more details, a smoother model, utilizes better textures, and is in my uniform livery.

This is a tram!

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New Model, Classic Styling



New Model, BRT Styling



Related Vehicles, Classic Styling

The Low Floor models (not the Phantom) have been supplemented by the new models on top. They are still available to download because the liveries are different than the new models.



Related Vehicles, Modern BRT Styling

Hybrid models have been supplemented by ones on top. Other models will not be updated.



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Model Information

5551 Tris
1024 x 1024 Texture
Trim: Low Floor 40' Electric Trolley Bus

Original model[3dwarehouse.sketchup.com] by Mike P. on Google Sketchup, Reduced polys from 11762 (Sketchup has it wrong) to 3531, added trolley components from outstanding gamer's NewFlyer XT. Changed angle, however, the top may not be in contact with the wires. Retextured, remapped, and converted for Cities Skylines.

Stats are the same as the default tram (front portion only). Use Advanced Vehicle Options Mod to change it to fit your needs. This bus is also similar enough to the Neoplan Transliner Trolley and the NewFlyer LF40 Trolley so I will not be making these.

This tris count is high because of the trolley components.

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12 Comments
thetechangel 30 Mar, 2020 @ 12:46am 
Thanks for the fast response!
ninjanoobslayer  [author] 28 Mar, 2020 @ 5:53pm 
ninjanoobslayer  [author] 26 Mar, 2020 @ 6:21pm 
...This was made before the DLC came out?
thetechangel 26 Mar, 2020 @ 6:20pm 
FYI: this trolleybus is NOT showing up as an available vehicle for the new trolleybus routes w/ the new dlc/upgrade (only the default vanilla trolleybus is available).
ninjanoobslayer  [author] 2 Jun, 2017 @ 3:35pm 
@Jir, we have props already for the other gilligs, located here: http://steamproxy.net/sharedfiles/filedetails/?id=934764679 , I didn't make a prop for this one because the alignment of the wires with the tram wires aren't exactly correct, thus as a prop it may look more off
Jir 2 Jun, 2017 @ 2:50pm 
are you going to be releasing the props so we can do bus layovers etc?
PALiX 29 May, 2017 @ 12:19am 
Depends on what software you use. Blender or 3DS Max? I know it is possible in both, but I use 3DS Max and I mentioned how to render AO in my tutorial http://steamproxy.net/sharedfiles/filedetails/?id=845702749 , I also added renderer settings presets to my github, (links can be found in the tutorial).
If you use Blender, you will need to find out how by yourself.
ninjanoobslayer  [author] 29 May, 2017 @ 12:06am 
@pauliaxz, yea! I was thinking that the vents/grilles need more of a normal map effect. I haven't exactly had the chance to look at it fully, when I used it, there ends up being a unsighly gray color so I decided that this looked better without.

Also, how do we render ambient occlusion?
PALiX 28 May, 2017 @ 11:51pm 
As once Archie suggested, I will do that too, model is looking fine, but textures and lack of detail make it look flat and "plastic". I suggest you to add some details like vents, handles, grills, dark edges for doors and for before mentioned elements. Also some dirt details would be nice, it adds a lot to realistic look. Or you could even render ambient occlusion for some parts if not for whole model.
Anyway, skills will come with every new model (talking from my perspective), try to do something new in texturing, and in the end it will look better and better each time.
BRAVO 27 May, 2017 @ 8:08pm 
Not enough thwang when the bus comes off the wires.