Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem










but.... answer your question, i was using a default model of avali witouth touching anything. One thing yes i used the panel vision and floor version and not the ones who say "depreceated" (something like that). After using just 2, all was softly normal. Then a few minutes ago when i tried to go a Hylotl village we have on the right side, the game just send me to my ship witouth chances to go again to the planet.
I tried to TP to the world like normally you spawn, (Since the hylotl was on the right side ver far side) but didn't work the whole planet was like broke. Then i just use my backup before to put this mod, i remove the mod. And i started continue to play on the world after that error to see if the error happen again... but nothing, until today all is normal.
I discover you can spawn npc's with a command, so used that instead of the mod :)
i know this not help to much, but was just weird bug.
I also used the Avali mod, so I dont think it has to do with the race itself. Did you provide the avali with custom armor?
Glad i made a backup before of test this mod, but is just really weird, the zone where i was checking it was no npc's from this mod. But anyway the spawnpoint where i land it was sending me back to my ship. Is like the entire world got bugged for no reasons.
After removing the mod and continue making builds i didn't see anymore the problem...
My problem was not about npctypes.
It's 'npcdamageteam' and 'npcdamageteamtype' that's not working.
I won't try messing with damageteam and damageteamtype anymore.
Also, I recorded the video on a planet, not a ship.