Starbound

Starbound

2,310 ratings
Crew Customization +
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8 Mar, 2020 @ 2:03pm
30 Jul, 2023 @ 1:21pm
52 Change Notes ( view )

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Crew Customization +

Description
Now a rewrite of Crew Customization Updated to have an interface, allow full customization of gear, change name and apply augments to crew members.

Changelog:
  • Inteface can be opened opened by a tailor.
  • Added "Disable" Button, it switches from "D" to "E", where "D" disallows spawning on ship, after enabling "E", you need to reload the ship for crew to respawn.
  • Made Pets not gain armor from the player, due to them leveling to the world now. They gain a flat 50 armor and 200% health + player health and power.
  • Plenty of bug fixes.
  • Chucklefish frum link: https://community.playstarbound.com/resources/crew-customization.6067/

How it works:
  1. Get a "Crew Customization +" interface item.
  2. Found at the "Infinity Express" or by talking to a tailor. (or use quickbar mini).
  3. Open the interface and edit your crew members.

Notes:
  • Items are changed in real-time. (Even when out of the ship)
  • Name and augments are applied on respawn. (or after some time)
  • "Armor" slots now apply their status effects and inserted augments to the crew member. (disabled while on ship) (be careful, not all augments will work)

GUI explanation:
  • Has a list of crew members that can be edited (left).
  • Currently selected crew member data. (right)
  • Crew member portrait. (Displays changes)
  • Name text-box, displays the name and allows changing the name. (top-middle)
  • Toggle copy mode. ("lock" looking button at top-middle)
  • Item slots:
    • Clicking on a slot sets that item to the item held in mouse. (empty counts as an item)
    • Right-clicking resets the slot to the item the crew member had when first selected from the list.
    • While on copy-mode, clicking with an empty hand will give a non-sellable copy of the item.
  • "S" button, toggles detailed status. (top-left)
  • "R" button, sets the slots to the default for the crew member.
  • "Save" button, saves changes to gear and name.
  • Health, Energy bars, display visually how much health and energy the crew member has. (real-time) (bottom-middle)
  • Protection, Damage multiplier text, displays how much armor and damageMult the crew member has. (real-time) (bottom-middle)
  • Status: (real-time) (right-most)
    • Displays current health/max, regen.
    • Displays current energy/max, regen.
    • Toggled:
    • Displays current non-zero elemental resitance values.
    • Displays current status immunities.


Limitations:
  • NPCs have limited usable weapons in their AI, so even if you can give them a weapon like a Yoyo, the npc won't use it because it doesn't know how, so it's more limited to "vanilla" weapon types (modded weapons/shields work, when their type is vanilla, eg: "Pistol"), they also don't like staffs or wands.
  • Some modded crew members may constantly switch items, tell me if that's the case.

Thanks to @Depression Hurts, Eat More KFC for this info:
Originally posted by "Depression Hurts, Eat More KFC":
  • NPCs will only use weapons from their primary hand.
  • 2 handed weapons have a higher selection preference than a 1h/shield combo.
  • NPCs do not switch between 2h weapons and 1h weapons.
  • NPCs will prioritize using a gun until they either run out of energy or 5-10 seconds has gone by. It will then go into melee for a time until they gain their energy back.
  • Shields will be used only if its found on the secondary slot


Integration:
  • nonuniform :
    • "Primaries" option added.
    • "All gear" option added.
    • The "Outfit" now only sets cosmetic/armor.
    • Crew members now appear in alphabetical order.


Compatible with:
Possible:
  • Frakin Universe. (Mixed reports, seems like it is incompatible)


Uninstallation
  • Reset all your crew's uniform beforehand to avoid constant weapon switching on some cases. (Not necesary)
  • Remove the "Crew Customization +" item from your inventory.
  • Unsubscribe.
    (Uninstalling without resetting seems to keep the custom uniforms, not guaranteed)
  • If you had one of the previous Crew Customization mods:
    • Unsubscribe from that mod.
    • Subscribe to this one.
    • Load your save file.
    • Save and quit.
    • Unsubscribe.

I suggest use NpcSpawner+ to create your crew but using Crew Customization to set their gear.
Popular Discussions View All (25)
10
8 May @ 6:01pm
"please reload the ship to import the new crew"
MrGasmask
3
2 Apr, 2023 @ 12:53pm
D: (very bad bug)
jay!
2
8 Nov, 2022 @ 7:05pm
Interface locks up when viewing certain modded crewmates.
Octavia Melody
843 Comments
浮生瞥尔 1 hour ago 
Good compatibility with fu and Corbent's Interactive Crew and Multiplay.

Now your crew can use energy weapons to hard biubiu enemies.


Thanks to the author and this mod.
JAMES Gaming LV2 18 Jun @ 12:41pm 
@Kali
I don't seem to be having this issue, maybe it's being caused by another mod you have installed or something
Kali 18 Jun @ 12:08pm 
This is causing crew duplication. Such a shame. A good mod that is broken.
JAMES Gaming LV2 26 Apr @ 12:44pm 
If I remember correctly crew members have 10 energy by default, this mod doesn't change that
AngelAznar 26 Apr @ 3:34am 
Why is my crew energy only 10.TAT
Jabberwotchi 23 Mar @ 11:42am 
It would be nice if instead of a item controller or a tailor that if you could toggle the customization menu from Sail some how. Or if there was a item panel you could place on the wall like sail for customizing.
DeadDankDreamMemes 26 Feb @ 12:10am 
would like to see a better guide on how to use this mod
<message deleted> 15 Feb @ 5:20am 
amazes me how this isn't compatible with bl shields. the shields are either instantly depleted or just don't charge properly. especially spike shields
M4 SOPMOD II 19 Jan @ 5:52am 
At some point the mod stopped working completely. Item effects do not apply to NPCs. NPCs stopped being edited even after the ship was updated
RDKateran 3 Nov, 2023 @ 12:09am 
I don't know what to do anymore. One day the mod was working fine, the next it won't cooperate at all. Crew members no longer change into the customizations I make unless I take them off the ship, they no longer use even basic weapons. I just can't get this mod to work anymore and I don't know why.