Cities: Skylines

Cities: Skylines

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[RF] Culvert
   
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3.556 MB
25 Mar, 2017 @ 3:58pm
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[RF] Culvert

In 1 collection by [SSU]yenyang
Rainfall Collection
27 items
Description
Culvert By [SSU]yenyang

Contains two assets.
One for the upstream end of culvert and one for the downstream end.

Required Mods and Props
Rainfall
Concrete Culvert Pipe 01
Concrete Prison Wall

Transmits water from the upstream end to the downstream end once "Connected" by district or ID. Rename the culverts ends to have the same name so that Rainfall pairs the two structures by ID.

These assets are not perfect. . . yet. The biggest problem is that is a compilation of props that follow the terrain and get messy if it's not on a smooth surface. Hopefully I can inspire a 3D modeler to create a model or prop to replace what I am currently using. Also it uses the same code as the rest of the Storm drain assets so flow transmits from one end of the culvert to the other in bursts rather than continuous.

Utilizes gravity flow and does not require nor conduct electricity. Gravity Flow generally means that if you want water to flow from an inlet to this outlet the elevation of the inlet must be higher than the outlet, but that will depend on the Gravity Drainage Settings of Rainfall. See Rainfall Beta Guide.

Must be connected to a water pipe but does not actually require any sewer or water. It does not contribute to the water or sewage because storm drain water is kept separate.

Problems and How to Fix Them

Line Not Connected - You don't have any outlets/detention basins in the same district. Add an outlet/detention basin in this district or move the inlet to another district with an outlet/detention basin.

Landfill Full - There is not enough outlet/detention capacity within this district. Build additional outlets/detention basins or wait for the storm to lessen.

No Place For Goods - Cannot gravity drain to outlet. You must either build a lower gravity storm drain outlet, a detention basin, or a SD Force Main outlet.

Rainfall Guide
See Official Rainfall Guide for more details about the Rainfall Mod


Special Thanks
Special Thanks to BeardMonky for the Props.

Special Thanks to Snow_Cat because without Asset AI Changer & Asset UI Priority Changer, the storm drain assets would not have been possible.

How to show your Thanks
If you liked the mod don't forget to give it a Thumbs Up Rating!
If you loved the mod don't forget to make it a Favorite!
The Buttons for these are under the slideshow.
16 Comments
[SSU]yenyang  [author] 27 Jun, 2022 @ 12:34pm 
@mattvogel It's unlikely that any of the assets will work properly in the map editor. I have never tested it.
Mattvogel 27 Jun, 2022 @ 10:15am 
I have an upstream and downstream in the correct place. But, when I set it to have gravity of any type, it still is giving the same warnings. Now, I'm getting landfill full even though the two culverts are connected. I'm doing this in the map editor, which is the reason why I have it set to no control, to prevent flooding of a small stream near Peninsula, Ohio called Furnace Run when it passes under interstate 271. I did try placing a detention basin and connected it, with no gravity or control, but it's saying it needs water and it's just not functioning.

I've just replaced the downstream culvert and it works now, it's just that now the downstream culvert is saying no place for goods, even with no gravity.
[SSU]yenyang  [author] 22 Jun, 2022 @ 1:59pm 
@mattvogel Did you built two upstream culverts? culverts have two versions one for upstream that functions as an inlet, and one for downstream that functions as an outlet? Other possibility is that you manually turned one of them off.

On a side note. Culverts and "no control" don't really work that well together. Part of the fun of modeling culverts is that the water from the upstream culvert should be coming out of the downstream culvert. With "no control" the water goes in the upstream culvert, comes out a random outlet, while water from any inlet on the map will come out of the downstream culvert. Also "no control" and gravity set to ignore can very easily produce loops.
Mattvogel 22 Jun, 2022 @ 8:10am 
Gravity is also set to ignore
Mattvogel 22 Jun, 2022 @ 8:07am 
I have it set to no control, and I connected an inlet to an outlet, but the inlet is saying landfill full while the outlet is saying no place for goods.
[SSU]yenyang  [author] 3 Jan, 2021 @ 9:37pm 
@Cowboy probably not. . . The only way I can think that might work would probably mess up the accounting of how the storm water is accumulated/distributed. Maybe I’ll look into it at some point but I definitely have higher priorities when I actually return to working on this project.
Cowboy 1 Jan, 2021 @ 8:14pm 
So i know in the description it does say it flows in bursts instead of continuous. However is there a way we can make it a continuous flow? i am using it for a ditch project i am doing and with the bursts it doesnt look good at all. As well as makes the downstream end super unstable. Not complaining just asking to see if its possible/maybe i missed something etc. Thanks in advance yall and happy building.
Tri 17 Nov, 2017 @ 4:18am 
Do you have an actual screenshot on how to place this asset? I tried to place it at a river edge, however, I can't seem to put some "soil/mound" behind the wall in order to cover the "outfall pipes" per se
[SSU]yenyang  [author] 15 Nov, 2017 @ 8:13am 
@Tri I believe it was fixed in April according to the change notes for rainfall.
Tri 15 Nov, 2017 @ 4:32am 
Hi! Any update if the concerns stated by previous commenters were already addressed? I'd love to use this as my gravity drainage outfall instead of using the current gravity drainage outfall asset (the one with a structure)