Total War: WARHAMMER

Total War: WARHAMMER

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No Bretonnian Flaming Weapons
   
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Značky: mod, Graphical
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27. úno. 2017 v 19.16
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No Bretonnian Flaming Weapons

Popis
Removes the silly looking magical flaming weapons from the following units:
  • Grail Guardians
  • Grail Knights
  • Royal Pegasus Knights
Hippogryph Knights are a bit more complicated, looking into that.

Lords are unaffected.
Počet komentářů: 13
Legio I Stark 26. dub. 2019 v 21.08 
i have a bold request: can you port this mod for warhammer 2???
Marthenil  [autor] 4. bře. 2017 v 7.44 
@dryrain

Sure go ahead
hooveric 4. bře. 2017 v 6.36 
@Marthenil
yes. I'll merge the mods. may I upload that includes your mod?
Marthenil  [autor] 4. bře. 2017 v 6.25 
warhorse.pack is incombatible, yes, unfortunately. Unless you know how to merge the mods, which is not too hard. Mine is really simple, anyways.
hooveric 4. bře. 2017 v 5.28 
In case of grail knights, this mod is incompatible with horse pack.
because they share same table(land_units_table).
Born2Dive 3. bře. 2017 v 10.20 
Good change, thanks.
Campbell's Chicken Noodle 28. úno. 2017 v 22.56 
Came looking for this as soon as I noticed the flaming weapons. Thanks!
Marthenil  [autor] 28. úno. 2017 v 20.10 
It will be compatible to cosmetic stuff, as long as they don't edit the land_units table. Most cosmetic stuff don't mess with that table. Mounts included.

It will NOT be compatible with mods that alter the above unit stats, however. That's due to the way the game handles the glow.

=[NK]= Col. Jack O'Neil 28. úno. 2017 v 19.43 
Will this be compatible with anything that reskins the units armour or mount?? Or is this something that only effects the weapon??
Luxury Master 28. úno. 2017 v 11.54 
Yes ,there are a lot other mods but they wont work with radious.
The game does not crash but those mods do completely nothing.
Yours is the first one that works fine for me
So will be waiting for some more stuff from u, keep it up !