Stellaris

Stellaris

31 ratings
No Gaia Worlds
   
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17 Dec, 2016 @ 7:40pm
12 May @ 3:31pm
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No Gaia Worlds

Description
Gaia Worlds have never sat very well with me. The idea of a "perfect" planet that's equally well-suited to every species in the galaxy just seems implausible, and the game's rationale that the planet has lots of biomes contrasts with its interpretation of the other planet classes as also having different biomes. So I wrote a mod that writes these paradise planets out.

In addition to preventing Gaia Worlds from appearing randomly, it also replaces the ones in pre-scripted systems with random conventional planets (Fallen Empire colonies/homeworlds will now match their preferred climate). Baol Life-Seeding will now turn planets into your preferred climate type, if one exists. Finally, the mod adds the Gaia texture to the roster of Tropical Worlds just because it's a beautiful texture and I didn't want it to go to waste.

The only exceptions to this are the Life-Seeded and Idyllic Bloom origins/civics, whose functionality is unchanged, and Astrocreator Azaryn's unique terraforming mechanic, which will likely be changed once I have a solid grasp on how it works.
22 Comments
Lulu 18 Jul, 2023 @ 2:04am 
why not have it only have 60% habitability for everyone ? would fit what you are trying to achieve and their description of what theses worlds are supposed to be ?
Frigglish 18 Apr, 2023 @ 10:26am 
This does make a pre-FTL call in nogaia_events that might need the First Contact update, however.
Frigglish 9 Apr, 2023 @ 10:11pm 
Interestingly, since most Gaia worlds are built, this is *almost* out-of-the-box compatible with PD. Abandoned Terraforming Equipment, destroying a Shroud Temple, and Guaranteed Habitables for Rare Planet starts are the only 'wild' gaias this doesn't touch.

A patch to unify their World Shaper edits and let the Baol decision still make climate-appropriate cave, superhabitable, and tidally locked worlds probably wouldn't be much for someone invested in it.
mzilli  [author] 19 Mar, 2023 @ 9:18am 
@Siminis Glad you like it!
Siminis 19 Mar, 2023 @ 5:52am 
Underrated mod, even weirder that its the only mod that removes gaia worlds. they are far to common and removes strategy from the game, and immersion to some degree.
Botroas 18 Feb, 2022 @ 5:32am 
Yeah, I see. Thanks for the answer.
mzilli  [author] 17 Feb, 2022 @ 2:33pm 
@Botroas Probably not, I tend to not touch other mods' stuff because maintaining compatibility is a pain. Sorry.
Botroas 2 Feb, 2022 @ 6:43am 
Hi!
Thanks for your mod, great idea. Now I must tactically and strategically deal with the different planet types, instead of making them all into gaia as fast as possible.
Do you plan to update it with PD's dry and cold Gaia worlds?
Bronson 6 May, 2021 @ 11:32am 
nice mod. Makes the Life-Seeded origin a lot more appealing and unique now.
impspy 3 May, 2021 @ 11:12am 
@mzilli thank you!